GamingDiver / Game entities / Commanders / Hayase Yuuka
Commander entity

Hayase Yuuka

A WoWs Legends commander node from the GamingDiver knowledge graph. The links below come from generated ship-guide recommendation evidence.

Recommended on

0 ship guides

Graph id

commander:hayase-yuuka

Commander skills

Base trait: Trigonometry

Minimum ricochet angle for shells that hit your cruiser
Max-3.0%
Guaranteed ricochet angle for shells that hit your cruiser
Max-3.0%

Ingenious · Row 1 · Column 1

Incoming splash damage
Max-7%
Traverse speed of cruiser's guns
Max+1.6%
Class: cruiser

Beyond Range · Row 1 · Column 2

Range of cruiser's main guns
Max+10%
Class: cruiser

No-Fly Zone · Row 1 · Column 3

Your ship's average AA damage per second
Max+15%
Your ship's AA guns firing range
Max+5%

Before It's Too Late · Row 2 · Column 1

Torpedo detectability range
Max+15%

Crisscross · Row 2 · Column 2

Traverse speed of destroyer's guns
Max+5%
Class: destroyer
Traverse speed of cruiser and battleship guns
Max+2%
Class: battleship

Fortified · Row 2 · Column 3

Incoming damage
Max-4%
Maximum HP
Max+3%

Full Speed Ahead · Row 3 · Column 1

Maximum cruiser speed
Max+5%
Class: cruiser
Rudder shift time
Max-10%

Punch Through · Row 3 · Column 2

Cruiser's main gun AP shells damage
Max+10%
Class: cruiser
Cruiser's AP shells penetration multiplier
Max+6%
Class: cruiser

Sponge · Row 3 · Column 3

Incoming damage for cruisers
Max-6%
Class: cruiser
Armaments HP
Max+20%
Armaments repair time
Max-20%

Fixated · Row 4 · Column 1

Shell grouping of cruiser's main guns
Max+5%
Class: cruiser
Dispersion of main battery
Max-5%

Asymptote · Row 4 · Column 2

Cruiser shell damage be 1% HP lost
L1+6%L2+8%L3+10%L4+12%
Class: cruiser
Cruiser main battery reload time
L1-1%L2-2%L3-3%L4-4%
Class: cruiser

Fully Packed · Row 5 · Column 1

Consumable charges
Max+1%
Consumable: all
Reload time of consumables
Max-5%
Consumable: all
Reload time of all consumables
Max-20%
Activation: 3.5 · Consumable: all

Will to Rebuild · Row 5 · Column 2

Amount of HP recovered
Max+110%
Consumable: repair_party
Repair Party duration
Max-50%
Consumable: repair_party · Penalty/tradeoff
Rate of repair per second
Max+0.3%
Activation: 3.5
Auto-repair when HP equal to or less than
Max+20%
Activation: 3.5

Refill Station · Row 5 · Column 3

Reload time of your cruiser's main guns
Max-10%
Class: cruiser
Range of cruiser's main guns
Max+10%
Class: cruiser · Activation: 3.5

Linked ship guides

No generated recommendations yet