GamingDiver / WoWs Legends / Commanders / Charles Kingsmill
Charles Kingsmill portrait

Charles Kingsmill

Commonwealth Battleship Commander
CommonwealthBattleshipHistoricalSurvivability
Overview

Defensive-oriented battleship commander excelling in heavy armor builds. Prioritize survival-focused skills like Emergency Specialist and Testudo for sustained brawling. Most effective mid-range when team-supported; emphasizes defensive positioning and disciplined engagement distances.

Recommended on

0 ship guides

Skills

15 + base trait

Try Charles Kingsmill in the Build Tool →

Nerf alertThe Testudo skill was rebalanced on 2026-06-25.See details ↓ +8 more

Official sources

Base Trait
Father of the Navy
Skill Tree · 5 ranks

Skill balance changes

Recent balance updates affecting skills this commander carries.

NERF Testudo 2026-06-25
  • Incoming damage from shells, torpedoes, and bombs to your battleship while Repair Party is active is now reduced by 6/9/12/15% instead of 10/13.3/16.7/20%.
Ministry of Balance: Skillful Adjustments Read the full official post
BUFF Properly Meticulous 2026-04-30
  • Secondary battery survivability is now improved by 15/20/25/30% instead of 5/10/15/20%
  • Secondary battery dispersion is now reduced by 6/9/12/15% instead of 3/6/9/12%
  • Secondary battery reload time is now reduced by 6/9/12/15% instead of 5/8/10/15%
Ministry of Balance: Viva la Marina! Read the full official post
CHANGE Brawler 2026-04-30
  • Battleship main battery range is now reduced by 2/4/6/8% instead of 3/6/8/10%
  • Battleship main battery reload time is now reduced by 3/6/9/12% instead of 3/6/8/10%
Ministry of Balance: Viva la Marina! Read the full official post
BUFF No-Fly Zone 2025-07-31
  • Ship's average AA damage per second is now increased by 4/8/12/15% instead of 3/6/8/10%.
Ministry of Balance: Back to the Naval Academy Read the full official post
BUFF Crisscross 2025-07-31
  • Battleship gun traverse speed is now increased by 0.4/0.8/1.2/1.5°/s instead of 0.3/0.6/0.9/1.2°/s.
  • Cruiser gun traverse speed is now increased by 0.5/1.0/1.5/2.0°/s instead of 0.3/0.6/0.9/1.2°/s.
  • Destroyer gun traverse speed is now increased by 2/3/4/5°/s instead of 0.8/1.6/2.4/3.2°/s.
Ministry of Balance: Back to the Naval Academy Read the full official post
NERF Gyrating Drillbits 2024-10-10
  • Battleship gun traverse speed effect reduced from +0.4/+0.8/+1.2/+1.5 °/s to +0.3/+0.6/+0.9/+1.2 °/s
  • Battleship main gun AP shell damage effect reduced from +3/+6/+8/+10% to +2/+4/+6/+8%
  • Negative effect on maximum battleship speed reduced from –7/–7/–7/–10% to –7/–7/–7/–7%
Ministry of Balance: Trick and Treat Read the full official post
CHANGE Fully Packed 2024-10-10
  • Special effect on consumable cooldown time reduced from –30% to –20%
Ministry of Balance: Trick and Treat Read the full official post
CHANGE Properly Meticulous 2024-04-25
  • Increased survivability of secondary battery by 5/10/15/20%
  • Reduced secondary battery dispersion by -3/-6/-9/-12%
  • Enhanced secondary targeting duration has been increased from +10/+20/+25/+35% to +10/+20/+30/+40%
Ministry of Balance: Old Gold Read the full official post
CHANGE Will to Rebuild 2023-04-06
  • Rate of HP restoration per second reduced from 0.5 to 0.3%.
  • Will to Rebuild now restores Saturation up to 20%.
Ministry of Balance Reports: German Commander Refit & More Read the full official post