GamingDiver / WoWS Legends Ships / Variants

Ship Variants Explorer

Is that reskin the same ship? Every known variant pair, classified against in-game data: 56 cosmetic reskins (verified identical on every audited stat), 55 rebalanced variants with real stat differences, and 3 cross-tier refits. Re-verified automatically whenever the game updates. Last checked 2026-08-01.

Cross-tier refits (3)

The same ship re-released at a different tier with adjusted stats.

ShipOfFamilyDifferences
Courbet 1944CourbetCross-tier refitIdentical on every audited stat; differs in appearance and acquisition only.Compare
Scharnhorst '43ScharnhorstCross-tier refitmain-gun reload 22 s vs 20 s (+2 s) (worse); base firing range 17,000 m vs 17,883 m (-883 m) (worse); hit points 65,000 vs 56,300 (+8,700) (better); surface detect 14.8 km vs 14.64 km (+0.16 km) (worse); consumables: adds Engine Boost (slot 3); loses Observation Seaplane (slot 2).Compare
West Virginia '44West VirginiaCross-tier refitbase firing range 15,850 m vs 15,423 m (+427 m) (better); hit points 62,000 vs 50,200 (+11,800) (better); surface detect 14.33 km vs 13.97 km (+0.36 km) (worse); AA mounts 70 vs 12 (+58) (better); consumables: adds Defensive AA Fire (slot 3); Secondary Battery Booster charges 4 vs 3 / reload 100 s vs 160 s.Compare

Rebalanced variants (55)

These play differently from their base ship. The differences below are read straight from the in-game data.

ShipOfFamilyDifferences
AchillesÖlandReskinmain-gun reload 3 s vs 2.5 s (+0.5 s) (worse); base firing range 10,350 m vs 10,663 m (-313 m) (worse); max speed 40 kt vs 35 kt (+5 kt) (better); consumables: Repair Party charges 3 vs 2.Compare
AL BaltimoreBaltimoreAzur Lane crossovershell grouping (σ) 1.8 vs 1.9 (-0.1) (worse); main-gun reload 11 s vs 13 s (-2 s) (better); base firing range 15,470 m vs 14,063 m (+1,407 m) (better); AP damage 5,000 vs 4,600 (+400) (better).Compare
AL ChapayevChapayevReskinmain-gun reload 9.2 s vs 8 s (+1.2 s) (worse); AP damage 3,100 vs 3,300 (-200) (worse); HE damage 2,850 vs 2,200 (+650) (better); HE fire chance 5% vs 12% (-7%) (worse).Compare
AL CheshireCheshireAzur Lane crossoverAP damage 5,900 vs 5,750 (+150) (better); HE damage 3,500 vs 3,850 (-350) (worse); HE penetration 39 mm vs 59 mm (-20 mm) (worse).Compare
AL HarbinHarbinAzur Lane crossovermain-gun reload 4.8 s vs 4.9 s (-0.1 s) (better); hit points 34,000 vs 29,500 (+4,500) (better); AP damage 2,300 vs 2,500 (-200) (worse); HE damage 1,800 vs 1,900 (-100) (worse); consumables: Smoke Generator charges 5 vs 3 / reload 70 s vs 130 s / active 20 s vs 30 s; Repair Party reload 60 s vs 80 s.Compare
AL New JerseyIowaAzur Lane crossovershell grouping (σ) 1.9 vs 1.8 (+0.1) (better); main-gun reload 31 s vs 30 s (+1 s) (worse); base firing range 16,389 m vs 16,089 m (+300 m) (better); hit points 67,000 vs 70,000 (-3,000) (worse).Compare
AL RichelieuRichelieuAzur Lane crossovershell grouping (σ) 1.8 vs 1.9 (-0.1) (worse); max horizontal disp. 196.7 m vs 222.4 m (-25.7 m) (better); main-gun reload 28.5 s vs 28 s (+0.5 s) (worse); base firing range 16,750 m vs 15,959 m (+791 m) (better); consumables: adds Defensive AA Fire (slot 2); loses Catapult Fighter (slot 2); loses Observation Seaplane (slot 2); loses Secondary Battery Booster (slot 2).Compare
AL TallinnTallinnAzur Lane crossovermain-gun reload 16.5 s vs 16 s (+0.5 s) (worse); hit points 33,000 vs 36,000 (-3,000) (worse); consumables: adds Repair Party (slot 2); adds Main Battery Reload Booster (slot 3).Compare
AL Vittorio VenetoVittorio VenetoAzur Lane crossovermain-gun reload 32 s vs 31 s (+1 s) (worse); hit points 61,000 vs 64,800 (-3,800) (worse); secondary range 6,245 m vs 5,750 m (+495 m) (better); consumables: adds Sonar (slot 1); Exhaust Smoke Generator reload 125 s vs 150 s / active 50 s vs 45 s.Compare
AL Z24Z-23Azur Lane crossovermain-gun reload 6.2 s vs 4 s (+2.2 s) (worse); AP damage 3,700 vs 3,000 (+700) (better); HE damage 1,900 vs 1,500 (+400) (better); HE fire chance 12% vs 6% (+6%) (better); consumables: Sonar active 100 s vs 96 s.Compare
AL ZaraZaraAzur Lane crossovermain-gun reload 14 s vs 14.5 s (-0.5 s) (better); base firing range 14,850 m vs 13,317 m (+1,533 m) (better); hit points 33,500 vs 37,100 (-3,600) (worse); AP damage 4,400 vs 4,800 (-400) (worse).Compare
Al ÄgirÄgirAzur Lane crossovershell grouping (σ) 1.9 vs 2.05 (-0.15) (worse); base firing range 15,000 m vs 16,178 m (-1,178 m) (worse); rudder shift 11 s vs 14.1 s (-3.1 s) (better); secondary range 7,000 m vs 6,000 m (+1,000 m) (better).Compare
Algérie WAlgérieWinter variantmain-gun reload 13 s vs 12 s (+1 s) (worse); consumables: adds Main Battery Reload Booster (slot 3).Compare
BA BinahFrancesco CaraccioloReskinshell grouping (σ) 2 vs 1.7 (+0.3) (better); base firing range 16,600 m vs 14,338 m (+2,262 m) (better); surface detect 15 km vs 14.3 km (+0.7 km) (worse); air detect 12 km vs 11.44 km (+0.56 km) (worse); consumables: adds Main Battery Reload Booster (slot 2); loses Exhaust Smoke Generator (slot 2).Compare
BA HovercraftVladivostokReskinmain-gun reload 31 s vs 33 s (-2 s) (better); base firing range 16,000 m vs 15,376 m (+624 m) (better); hit points 67,500 vs 73,600 (-6,100) (worse); max speed 31 kt vs 29 kt (+2 kt) (better); consumables: adds Secondary Battery Booster (slot 3); loses Secondary Battery Booster (slot 2).Compare
BA MontanaMontanaReskinshell grouping (σ) 1.8 vs 1.9 (-0.1) (worse); main-gun reload 28 s vs 30 s (-2 s) (better); base firing range 16,850 m vs 17,420 m (-570 m) (worse); surface detect 15.75 km vs 16.05 km (-0.3 km) (better); consumables: adds Engine Boost (slot 3); loses Observation Seaplane (slot 2); Repair Party active 20 s vs 28 s.Compare
BA TirpitzTirpitzReskinshell grouping (σ) 1.9 vs 1.95 (-0.05) (worse); main-gun reload 26 s vs 24 s (+2 s) (worse); base firing range 16,515 m vs 17,385 m (-870 m) (worse); surface detect 14.98 km vs 15.44 km (-0.46 km) (better); consumables: adds Secondary Battery Reload Booster (slot 2); loses Secondary Battery Booster (slot 2).Compare
BA Utnapishtim's ShipBrestYuuka collaboration variantshell grouping (σ) 1.7 vs 1.8 (-0.1) (worse); main-gun reload 23 s vs 26 s (-3 s) (better); base firing range 15,500 m vs 14,620 m (+880 m) (better); hit points 60,000 vs 55,300 (+4,700) (better); consumables: adds Sonar (slot 3); loses Main Battery Reload Booster (slot 1); loses Sonar (slot 1).Compare
Bismarck BBismarckBlack Friday variantbase firing range 16,560 m vs 15,771 m (+789 m) (better); AA mounts 22 vs 40 (-18) (worse); turret traverse 5.2 °/s vs 5 °/s (+0.2 °/s) (better); secondary range 7,700 m vs 7,500 m (+200 m) (better).Compare
Blazing DreadSuzuyaReskinhit points 34,200 vs 38,000 (-3,800) (worse); HE damage 2,300 vs 2,700 (-400) (worse); HE fire chance 15% vs 11% (+4%) (better); consumables: adds Smoke Generator (slot 2).Compare
BulletproofZ-35Hot-Rod varianthit points 18,100 vs 19,100 (-1,000) (worse); max speed 41 kt vs 36.5 kt (+4.5 kt) (better); surface detect 6.85 km vs 6.74 km (+0.11 km) (worse); HE damage 1,350 vs 1,500 (-150) (worse); consumables: adds Exhaust Smoke Generator (slot 1); adds Sonar (slot 1); adds Engine Boost (slot 2); loses Smoke Generator (slot 1); loses Sonar (slot 2).Compare
CapriceLe FantasqueReskinmain-gun reload 7.5 s vs 6 s (+1.5 s) (worse); base firing range 10,900 m vs 9,959 m (+941 m) (better); AP damage 2,700 vs 2,950 (-250) (worse); HE damage 2,000 vs 2,200 (-200) (worse); consumables: adds Smoke Generator (slot 1); adds Sonar (slot 2); Main Battery Reload Booster reload 120 s vs 150 s / active 15 s vs 20 s.Compare
CharlemagneCharles MartelHalloween premium variantmain-gun reload 12 s vs 11 s (+1 s) (worse); base firing range 15,207 m vs 14,370 m (+837 m) (better); hit points 30,000 vs 38,000 (-8,000) (worse); max speed 32 kt vs 32.5 kt (-0.5 kt) (worse); consumables: loses Main Battery Reload Booster (slot 1); loses Repair Party (slot 2); Sonar active 94 s vs 96 s.Compare
Charleston MCharlestonModule variantmain-gun reload 7 s vs 9 s (-2 s) (better); max speed 21 kt vs 22 kt (-1 kt) (worse); AP damage 2,500 vs 3,000 (-500) (worse); HE damage 1,715 vs 2,100 (-385) (worse).Compare
D'kyrGneisenauReskinmain-gun reload 27 s vs 26 s (+1 s) (worse); base firing range 14,400 m vs 14,656 m (-256 m) (worse); hit points 54,000 vs 58,200 (-4,200) (worse); AP damage 11,000 vs 11,600 (-600) (worse); consumables: adds Sonar (slot 3).Compare
Dante Alighieri BDante AlighieriBlack Friday variantmain-gun reload 32 s vs 33 s (-1 s) (better); base firing range 13,318 m vs 12,108 m (+1,210 m) (better); hit points 36,000 vs 33,000 (+3,000) (better); AP damage 8,100 vs 7,900 (+200) (better).Compare
Desert FalconFurutakaGolden variantmain-gun reload 13.5 s vs 15 s (-1.5 s) (better); AP damage 4,700 vs 4,500 (+200) (better); HE penetration 34 mm vs 33 mm (+1 mm) (better); main-gun caliber 203 mm vs 200 mm (+3 mm).Compare
DoverHawkeMedieval event variantshell grouping (σ) 2 vs 1.7 (+0.3) (better); max horizontal disp. 236 m vs 176 m (+60 m) (worse); main-gun reload 30 s vs 31 s (-1 s) (better); base firing range 17,600 m vs 15,240 m (+2,360 m) (better); consumables: adds Defensive AA Fire (slot 2); loses Engine Boost (slot 2); loses Defensive AA Fire (slot 3).Compare
DucklingerDerfflingerReskinshell grouping (σ) 1.8 vs 1.6 (+0.2) (better); main-gun reload 30 s vs 26 s (+4 s) (worse); base firing range 15,200 m vs 13,295 m (+1,905 m) (better); hit points 50,000 vs 47,600 (+2,400) (better).Compare
ElephantHampshireReskinshell grouping (σ) 2.1 vs 2 (+0.1) (better); base firing range 15,410 m vs 15,610 m (-200 m) (worse); hit points 34,000 vs 37,600 (-3,600) (worse); surface detect 11.56 km vs 11.76 km (-0.2 km) (better); consumables: adds Observation Seaplane (slot 3); loses Catapult Fighter (slot 3).Compare
Flying DutchmanNeptunePirate event variantmain-gun reload 6.5 s vs 4.5 s (+2 s) (worse); base firing range 16,000 m vs 14,046 m (+1,954 m) (better); surface detect 12.47 km vs 12.05 km (+0.42 km) (worse); AP damage 3,000 vs 3,200 (-200) (worse); consumables: loses Smoke Generator (slot 3).Compare
Guépard WGuépardWinter variantbase firing range 10,596 m vs 9,633 m (+963 m) (better).Compare
I.K.S. BortasFijiReskinbase firing range 11,500 m vs 13,474 m (-1,974 m) (worse); secondary range 6,500 m vs 5,000 m (+1,500 m) (better); consumables: loses Catapult Fighter (slot 3); loses Smoke Generator (slot 3); Repair Party active 20 s vs 28 s.Compare
Ibuki BIbukiBlack Friday variantshell grouping (σ) 2.1 vs 2.05 (+0.05) (better); base firing range 14,700 m vs 14,109 m (+591 m) (better); turret traverse 6 °/s vs 7 °/s (-1 °/s) (worse); consumables: adds Observation Seaplane (slot 2).Compare
Kolberg AKolbergAnniversary variantbase firing range 10,970 m vs 9,973 m (+997 m) (better).Compare
La Perla AzulNumanciaEarly-access twinmain-gun reload 11 s vs 20 s (-9 s) (better); base firing range 15,250 m vs 15,610 m (-360 m) (worse); rudder shift 9.3 s vs 7.8 s (+1.5 s) (worse); consumables: adds Catapult Fighter (slot 1); adds Sonar (slot 1); adds Smoke Generator (slot 2); adds Repair Party (slot 3); loses Repair Party (slot 1); loses Sonar (slot 2); loses Catapult Fighter (slot 3); loses Smoke Generator (slot 3).Compare
Le GlorieuxGaedeReskinmain-gun reload 6.5 s vs 5.1 s (+1.4 s) (worse); base firing range 10,545 m vs 9,314 m (+1,231 m) (better); surface detect 6.6 km vs 6.38 km (+0.22 km) (worse); AP damage 3,700 vs 3,000 (+700) (better); consumables: adds Repair Party (slot 1); adds Sonar (slot 1); adds Main Battery Reload Booster (slot 3); loses Smoke Generator (slot 1); loses Sonar (slot 3).Compare
LegateMichelangeloReskinsurface detect 13.14 km vs 12.35 km (+0.79 km) (worse); secondary range 6,750 m vs 6,500 m (+250 m) (better); consumables: adds Secondary Battery Reload Booster (slot 3); loses Secondary Battery Booster (slot 3).Compare
Maass WMaassReskinmain-gun reload 3.7 s vs 4 s (-0.3 s) (better).Compare
MadnessZietenReskinmain-gun reload 24 s vs 22.5 s (+1.5 s) (worse); base firing range 16,700 m vs 15,174 m (+1,526 m) (better); hit points 65,000 vs 62,900 (+2,100) (better); max speed 33 kt vs 31 kt (+2 kt) (better); consumables: adds Exhaust Smoke Generator (slot 2).Compare
MainzMainz CECollector's Editionshell grouping (σ) 1.8 vs 2 (-0.2) (worse); hit points 44,000 vs 42,500 (+1,500) (better); max speed 33.3 kt vs 32 kt (+1.3 kt) (better); HE damage 1,600 vs 1,700 (-100) (worse).Compare
MeteorDelnyReskinmain-gun reload 5.8 s vs 5 s (+0.8 s) (worse); base firing range 11,400 m vs 10,090 m (+1,310 m) (better); hit points 25,000 vs 22,000 (+3,000) (better); AP damage 3,150 vs 2,600 (+550) (better); consumables: adds Sonar (slot 1); adds Main Battery Reload Booster (slot 3); loses Smoke Generator (slot 1).Compare
New Orleans WNew OrleansWinter variantmain-gun reload 12 s vs 13.5 s (-1.5 s) (better).Compare
Northern DragonFenyangLunar New Year variantmain-gun reload 4.7 s vs 5.5 s (-0.8 s) (better); base firing range 11,132 m vs 10,550 m (+582 m) (better); hit points 19,700 vs 19,200 (+500) (better); AP damage 2,200 vs 1,900 (+300) (better); consumables: adds Defensive AA Fire (slot 2); adds Torpedo Reload Booster (slot 3); loses Defensive AA Fire (slot 3).Compare
OrjenTátraReskinmain-gun reload 4.5 s vs 3.5 s (+1 s) (worse).Compare
Perfect 10PlymouthHot-Rod variantmain-gun reload 7 s vs 6.5 s (+0.5 s) (worse); hit points 36,500 vs 41,000 (-4,500) (worse); max speed 36 kt vs 31.5 kt (+4.5 kt) (better); surface detect 12.5 km vs 11.98 km (+0.52 km) (worse); consumables: adds Engine Boost (slot 2); adds Exhaust Smoke Generator (slot 3); adds Sonar (slot 3); loses Sonar (slot 2); loses Smoke Generator (slot 3); loses Surveillance Radar (slot 3).Compare
RasputinNikolai IEvent variantbase firing range 15,400 m vs 14,458 m (+942 m) (better); hit points 46,500 vs 44,800 (+1,700) (better); surface detect 14.42 km vs 13.13 km (+1.29 km) (worse); turret traverse 4.5 °/s vs 3.7 °/s (+0.8 °/s) (better); consumables: Repair Party charges 2 vs 3 / active 20 s vs 28 s.Compare
RattleheadMarblehead FEReskinmain-gun reload 8 s vs 7 s (+1 s) (worse); base firing range 12,160 m vs 13,376 m (-1,216 m) (worse).Compare
Scarlet ThunderDuncanEvent variantshell grouping (σ) 1.9 vs 1.6 (+0.3) (better); max horizontal disp. 231.5 m vs 177.6 m (+53.9 m) (worse); main-gun reload 30 s vs 34 s (-4 s) (better); base firing range 17,150 m vs 15,430 m (+1,720 m) (better); consumables: adds Secondary Battery Booster (slot 2); loses Engine Boost (slot 2); loses Secondary Battery Booster (slot 3).Compare
SomersSomers CECollector's Editionhit points 18,500 vs 17,300 (+1,200) (better); max speed 39.5 kt vs 38.6 kt (+0.9 kt) (better).Compare
Storm LanternGromPirate event variantmain-gun reload 7.5 s vs 7 s (+0.5 s) (worse); max speed 38.5 kt vs 41 kt (-2.5 kt) (worse); surface detect 6.79 km vs 6.9 km (-0.11 km) (better); HE damage 1,700 vs 1,900 (-200) (worse); consumables: adds Surveillance Radar (slot 1); adds Torpedo Reload Booster (slot 3).Compare
U.S.S. VoyagerSalemReskinmain-gun reload 8.5 s vs 6.5 s (+2 s) (worse); AP damage 4,500 vs 4,000 (+500) (better); smoke-firing detect 7.19 km vs 7.49 km (-0.3 km) (better); consumables: adds Smoke Generator (slot 2); adds Engine Boost (slot 3); loses Surveillance Radar (slot 2); Repair Party active 28 s vs 20 s.Compare
VukBrandenburgPirate event variantshell grouping (σ) 1.9 vs 1.8 (+0.1) (better); main-gun reload 28 s vs 26.5 s (+1.5 s) (worse); base firing range 17,600 m vs 17,080 m (+520 m) (better); max speed 31 kt vs 32.5 kt (-1.5 kt) (worse); consumables: adds Secondary Battery Booster (slot 3); loses Secondary Battery Booster (slot 2).Compare
Wichita CEWichitaCollector's Editionshell grouping (σ) 1.8 vs 2 (-0.2) (worse); AP damage 4,200 vs 4,000 (+200) (better); HE damage 2,600 vs 2,800 (-200) (worse).Compare
WukongCharles MartelLunar New Year variantmain-gun reload 9.5 s vs 11 s (-1.5 s) (better); base firing range 15,180 m vs 14,370 m (+810 m) (better); hit points 34,000 vs 38,000 (-4,000) (worse); surface detect 12.5 km vs 13.45 km (-0.95 km) (better); consumables: adds Repair Party (slot 1); adds Smoke Generator (slot 2); adds Sonar (slot 2); adds Torpedo Reload Booster (slot 3); loses Sonar (slot 1); loses Repair Party (slot 2).Compare

Cosmetic reskins (56)

Verified identical to their base ship on every stat we audit (guns, survivability, maneuverability, concealment, AA, modules, and consumables). Builds transfer 1:1.

ShipOfFamilyDifferences
Aki SE 25AkiSteel anniversary variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Alabama BAlabamaBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Alaska BAlaskaBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
ARP MusashiMusashiReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Asashio BAsashioBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Atago BAtagoBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Atlanta BAtlantaBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Aurora BAuroraBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Black BBlackBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Brisbane BBrisbaneBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Błyskawica BBłyskawicaBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Campbeltown ACampbeltownAnniversary variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
CenturionMarco PoloReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Constellation WConstellationWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Duca d'Aosta BDuca d'AostaBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Dunkerque BDunkerqueBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
En. Gabolde WEnseigne GaboldeWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Exeter BExeterBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
G-101G-101 AlphaEarly-access twinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Georgia WGeorgiaWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Graf Spee BGraf SpeeBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Graf Zeppelin BGraf ZeppelinBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Gremyashchy FEGremyashchyEarly-access twinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Hermes WHermesWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Hyūga WHyūgaWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Incomparable SE 25IncomparableSteel anniversary variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Indianapolis BIndianapolisBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Iwaki AIwakiReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Iwami BIwamiBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Katori AKatoriAnniversary variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
KheperNorth CarolinaGolden variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Kutuzov WKutuzovWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Le Terrible BLe TerribleBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
LeviathanNorth CarolinaReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
MahtagaNavarinGolden variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Marblehead FEMarbleheadEarly-access twinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Marceau SE 25MarceauSteel anniversary variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Massachusetts BMassachusettsBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Mikasa '23MikasaReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Mutsu BMutsuBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
München BMünchenBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Napoli BNapoliBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Nelson WNelsonWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Oleg AOlegReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
Orkan WOrkanWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Pommern BPommernBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Pyotr Bagration BPyotr BagrationBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Scharnhorst BScharnhorstBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
SharkiZ-52Golden variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Sims BlackSimsBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
SmithSmithReskinIdentical on every audited stat; differs in appearance and acquisition only.Compare
TexasTexas AlphaPremium variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Tirpitz BTirpitzBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Warspite BWarspiteBlack Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Z-39 BZ-39Black Friday variantIdentical on every audited stat; differs in appearance and acquisition only.Compare
Östergötland WÖstergötlandWinter variantIdentical on every audited stat; differs in appearance and acquisition only.Compare