Chapayev's firepower is very pronounced, but where Kutuzov can be severely punished, her Tech Tree counterpart was able to withstand many a heavy shell thanks to her 30mm-thick extremity plating. To bring things into line and give Chapayev's opponents a better chance at survival, we're setting her plating values to 26mm. This will result in most battleships overmatching her armor at angles, but we don't think it's going to rob Chapayev of her power. Rather, it will make the gameplay more demanding from a maneuvering perspective, which is a natural strength of cruisers. At the same time, we're improving her Repair Party slightly—its cooldown has been reduced to 55 seconds, instead of 60, and the amount of HP restored has been increased by 16.67% per second.
Update: June 2020
This is a graph projection of the official source: 6 indexed events, 6 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Affected Ships
Indexed graph events
Richelieu has received a 50% increase to her turret HP. This has been done to give her a unique advantage over Jean Bart (which had the same initial turret HP value). Both ships are known for being quite the snipers, but while Jean Bart receives more love from the playerbase, her turrets can be disabled pretty easily when the intention is there. Richelieu will now be able to better withstand such attacks against her turrets. In comparison to Jean Bart she does lack some burst damage, thanks to Jean Bart's Main Battery Reload Booster, but she will now be better able to sustain damage over longer time periods with a better chance of operating both turrets.
Several ship traits have been reallocated, and some of the more questionable combinations have been improved. For example, Monarch no longer sports Nimble Aim, but has Greater Heal instead. But remember, traits only perform a descriptive function and have no effect on ships' performance.
Richelieu has received a 50% increase to her turret HP. This has been done to give her a unique advantage over Jean Bart (which had the same initial turret HP value). Both ships are known for being quite the snipers, but while Jean Bart receives more love from the playerbase, her turrets can be disabled pretty easily when the intention is there. Richelieu will now be able to better withstand such attacks against her turrets. In comparison to Jean Bart she does lack some burst damage, thanks to Jean Bart's Main Battery Reload Booster, but she will now be better able to sustain damage over longer time periods with a better chance of operating both turrets.
Chapayev's firepower is very pronounced, but where Kutuzov can be severely punished, her Tech Tree counterpart was able to withstand many a heavy shell thanks to her 30mm-thick extremity plating. To bring things into line and give Chapayev's opponents a better chance at survival, we're setting her plating values to 26mm. This will result in most battleships overmatching her armor at angles, but we don't think it's going to rob Chapayev of her power. Rather, it will make the gameplay more demanding from a maneuvering perspective, which is a natural strength of cruisers. At the same time, we're improving her Repair Party slightly—its cooldown has been reduced to 55 seconds, instead of 60, and the amount of HP restored has been increased by 16.67% per second.
Despite Amagi not losing much in the way of statistical success, her popularity took a big hit and many players suggested that her accuracy was very unreliable. To compensate, we’ve narrowed her dispersion ellipse a little, which should bump up the hit rate for her shells by about 6.5%.
Raw affected graph keys
amagi, chapayev, jean bart, kutuzov, monarch, richelieu