Detectability range by sea increased from 9.5 to 12.1 km.
Halloween Update: Double the Fun, Double the Trouble
This is a graph projection of the official source: 26 indexed events, 13 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Affected Ships
Indexed graph events
HE shells: from 1,800 to 2,000.
Detectability range by sea increased from 10 to 12 km.
Detectability range by air decreased from 10.3 to 9.3 km.
Detectability range by air increased from 6.6 to 7.3 km.
Detectability range by sea increased from 8.4 to 10.6 km.
AP shells: from 2,100 to 2,300.
Increased muzzle velocity of both AP and HE shells by 5%.
Detectability range by air decreased from 10 to 8.9 km.
Detectability range by air increased from 6.2 to 7.5 km.
Detectability range by air increased from 7.7 to 8.5 km.
Detectability range by sea increased from 8.2 to 10.5 km.
Reload time decreased for stock main battery from 13 to 12 s.
Detectability range by sea increased from 8.3 to 13.3 km.
Detectability range by air increased from 7.6 to 8 km.
Detectability range by air increased from 7.7 to 8.4 km.
Detectability range by air decreased from 7.5 to 7.4 km.
Detectability range by sea increased from 9.6 to 11.8 km.
Detectability range by sea increased from 10.9 to 12.7 km.
Reload time decreased for upgraded main battery from 12.5 to 11 s.
Increased speed and maximum damage of both AP and HE shells.
Detectability range by sea increased from 9.5 to 10.6 km.
Rotation time of main battery to 180° decreased from 30 to 25.7 s.
Detectability range by sea increased from 9.5 to 11.4 km.
Detectability range by air increased from 7.6 to 8.2 km.
Main battery reload time decreased from 7.5 to 6 s.
Raw affected graph keys
august von parseval, gearing, hatsuharu, hawkins, hosho, langley, lexington, montecuccoli, ranger, rhein, ryujo, shokaku, weser