"Ironclad" changed to "Secondary Reach".
November Update: Under the Black Flag
This is a graph projection of the official source: 39 indexed events, 11 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Affected Ships
Indexed graph events
Torpedo launcher reload time for upgraded torpedoes reduced from 100 to 93 s.
15 planes instead of 14.
Main battery 180° turn time decreased from 30 to 25.7 s.
, torpedo detectability increased from 3.1 to 3.3 km.
ATBA (secondaries!) range increased from 5 to 5.5 km.
AP bomb damage increased from 7,600 to 7,800.
Champagne found herself lagging behind a few of her peers and proved to be a less popular choice among the French battleships. What we hope to accomplish is to improve her average damage by increasing her survivability and to give her better kit when fighting other BBs head-on. However, situations where HE shells will be an effective choice are still going to be rare, which is understandable. Will Champagne follow Vanguard in number of buffs? Probably not, but let’s see!.
Main battery reload time increased from 4 to 5 s.
"Fast" changed to "Superior AP Pen".
Main battery 180° turn time decreased from 30 to 25.7 s.
Main battery reload time decreased from 13.7 to 13 s.
Torpedo launcher reload time decreased from 101 to 95 s from 112 to 105 s.
Main battery 180° turn time bonus increased from 15 to 20%.
Main battery 180° turn time increased, from 9 to 13.8 s from 9 to 12 s.
Maximum HE shell damage increased from 6,100 to 6,700.
HP for stock hull increased from 13,900 to 14,200; for upgraded hull— 15,200 to 15,700.
Sonar consumable stats changed: Duration increased from 96 to 98 s.
Torpedoes now arm quicker: 3.5 s, down from 4 s.
, ship detection increased from 4.4 to 4.7 km.
HP increased from 52,600 to 57,100.
Planes have been made more maneuverable.
We’ve been looking at the popularity and usability of our modernizations lately, and this is the first take. Main Battery Mod. 2 was severely lacking, so to make it more attractive, we've removed the tradeoff and buffed the traverse:
Torpedo launcher reload time decreased from 101 to 95 s from 112 to 105 s.
Yūgumo is simply not far enough from Kagerō, hence some basic damage improvements.
Radar consumable duration increased from 20 to 25 s.
Ibuki is somewhat lacking direct damage, so we're boosting it.
Gun Fire Control System Mod.2 is receiving a substantial buff as well—main battery range bonus increased from 5 to 10%.
Adjusted ship traits.
Donskoi fell back further than Roon did and is receiving significant buffs all around. This should aid her survivability and average damage, as well as her utility to the team.
"Tough" changed to "Superior AP Damage".
Main battery reload time debuff removed.
Maximum main battery HE shell damage increased from 1,900 to 2,050; maximum AP shell damage increased from 2,600 to 2,850.
Yūgumo is simply not far enough from Kagerō, hence some basic damage improvements.
Torpedo speed increased from 45 to 48 kts.
Ibuki is somewhat lacking direct damage, so we're boosting it.
HP for upgraded hull increased from 43,400 to 47,400.
Main battery 180° turn time decreased from 30 to 25.7 s from 30 to 20 s.
Main battery reload time decreased from 13.7 to 13 s.
Raw affected graph keys
champagne, delny, graf zeppelin, ibuki, ibuki b, izumo, kagero, maine, roon, vanguard, yugumo