Rudder Shift Time reduced from 15.5 to 14 s.
Ministry of Balance Reports: Ship Trimming
This is a graph projection of the official source: 37 indexed events, 9 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Affected Ships
Indexed graph events
Main Battery AP Shell Damage increased from 11,900 to 13,000.
Main Battery HE Shell Fire Chances increased from 7 to 8%.
Izumo received a concealment buff this update to fix an issue with having greater concealment than firing range in some cases.
Main Battery SAP Shell Damage increased from 4,850 to 5,000.
Stern HP increased 1,400 → 1,500.
Magazine HP increased 8,500 → 9,000.
Concealment when firing in smoke improved from 14.1 to 13.9 km.
Detectability While Firing in Smoke i.
Main Battery Reload Time reduced from 33 to 32 s.
Torpedo Reload Time reduced from 110 to 100 s.
Added Main Battery Reload Booster consumable.
Superstructure HP increased 1,200 → 1,300.
400% Anti-Air Damage, bringing the combined Anti-Air Damage Per Second to 320 while active.
Detectability Range by Air improved from 13 to 12.7 km.
2 Charges, 180 s Cooldown, 30 s Active Time.
Main Battery HE Shell Damage increased from 2,100 to 2,200.
Hull HP increased 12,800 → 13,500.
Detectability Range by Sea improved from 16.2 to 15.9 km.
Rudder Shift Time reduced from 16.6 to 15.1 s.
Main Battery Firing Range increased from 17.52 to 17.82 km.
Concealment improved from 15.5 to 15.2 km.
Secondary Battery Range increased from 5 to 6.8 km.
Main Battery Firing Range increased from 17.78 to 18.18 km.
Main Battery Reload Time reduced from 30 to 28 s.
Main Battery Reload Time reduced from 3.5 to 3 s.
Main Battery HE Shells Damage increased from 2,100 to 2,200.
Concealment from aircraft improved from 12.4 to 12.1 km.
Steering Gear HP increased 5,100 → 5,400.
Rudder Shift Time reduced from 15.3 to 13.8 s.
Main Battery HE Shells Fire Chances increased from 7 to 8%.
Bow HP increased from 2,500 → 2,600.
2 Charges, 180 s Cooldown, 15 s Active Time.
Health Pool increased from 17,000 to 18,000.
Flandre was and is still fairly unpopular as far as Tier VII battleships are concerned, so we're buffing her damage output and survivability in various ways:
Chances of flooding have been increased.
Added Defensive Anti-Aircraft Fire consumable.
Raw affected graph keys
champagne, charles hughes, flandre, gascogne, izumo, montecuccoli, taranto, trento, zf 6