In case you missed it, during the middle of the last update, Napoli B received the same buff to her secondary battery range as her original version.
Ministry of Balance: New Horizons, Greater Heights
This is a graph projection of the official source: 51 indexed events, 25 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Affected Ships
Indexed graph events
The Defensive AA Fire consumable now has at least one additional charge across all ships. Some ships received even greater buffs: ZF-6 and Yūbari now have 3 charges instead of 1, while Kansas and Minnesota now have 4 charges instead of 1.
SAP shell alpha damage increased from 14,100 to 14,500.
The Feeble Aircraft ship trait has been replaced with Tough Aircraft. This doesn't affect the ship's performance.
Secondary battery range increased from 5 to 6 km.
Secondary battery dispersion improved by 22.5%.
Skip bomber damage increased from 8,500 to 9,000.
Detectability range by sea while firing in smoke reduced from 15.13 to 11.35 km.
Tiger has a great ability to control Key Areas, but she can barely resist any ship that pushes her. We're giving her better chances by improving the accuracy of her main guns to match that of German alternative destroyers like Z-31 and Elbing.
Extended the barbette armor plates to the casemate, making these areas more resistant to accidental hits.
In case you missed it, during the middle of the last update, Napoli B received the same buff to her secondary battery range as her original version.
The Big Guns ship trait has been replaced with Sure Shot. This doesn't affect the ship's performance.
Added the Secondary Reach ship trait and replaced the Tough ship trait with "Superior HE Pen.
Secondary battery dispersion improved by 32.5%.
AL Formidable has been experiencing trouble with the AP penetration and striking power of her bombers, so we're improving them in several areas.
The length of the barbette rings was increased to reach the citadel. The ship's barbette armor is now more realistic, narrowing near the gun. The bulge armor was buffed from 18 to 32 mm. This change may slightly improve the ship's performance.
This ship falls behind her peers in several areas, so to improve her gameplay and add a unique quality, we're significantly buffing her secondary battery guns and improving her main artillery.
This Italian battleship will definitely benefit from improved SAP shells, making her more enjoyable in battle.
Main battery reload time reduced from 30 to 28 s.
Main battery reload time reduced from 28 to 26 seconds.
The "Superior HE Pen." ship trait has been replaced with Reloader. This doesn't affect the ship's performance.
Main battery maximum range increased from 12.99 to 13.64 km.
Detectability range by sea while firing in smoke reduced from 15.13 to 11.35 km.
Tiger has a great ability to control Key Areas, but she can barely resist any ship that pushes her. We're giving her better chances by improving the accuracy of her main guns to match that of German alternative destroyers like Z-31 and Elbing.
Secondary battery range increased from 5 to 6 km.
Unnecessary barbette rings were removed. This change has minimal impact on the ship's performance.
AP bomb penetration multiplier increased by 30%.
Extended the barbette armor plates to the casemate, making these areas more resistant to accidental hits.
The Superior AP Damage ship trait has been replaced with Long Reach. This doesn't affect the ship's performance.
The ship traits Long Reach and Reloader have been replaced with Agile and Area Denial. This change does not affect the ship's performance.
The length of the barbette rings was extended to reach the citadel, and the armor of the bottom ring has been increased from 80 to 85 mm. New superstructure elements were added. This change has minimal impact on the ship's performance.
AP dive bomber dispersion improved.
The Big Guns ship trait has been replaced with Sure Shot. This doesn't affect the ship's performance.
AP dive bomber damage increased from 4,000 to 4,200.
Secondary battery maximum range increased from 6 to 7 km.
Secondary battery maximum range increased from 3.5 to 5.5 km.
The Superior AP Damage ship trait has been replaced with Long Reach. This doesn't affect the ship's performance.
The barbette rings of the first gun were extended to reach the citadel, and new superstructure elements were added. This change has minimal impact on the ship's performance.
The Powerful AA Defenses ship trait has been replaced with Secondary Reach. This doesn't affect the ship's performance.
Main battery dispersion improved by 49.5%.
Secondary battery HE shell penetration increased from 17 to 25 mm for 100 mm guns and from 23 to 35 mm for 139 mm guns.
Ignis Purgatio was slightly underperforming as an HE spammer, so we decided to buff her main guns' DPM.
Added the Enhanced Secondary Targeting consumable to the fourth slot, now giving you a choice between it, Engine Boost, Catapult Fighter, and Observation Seaplane.
SAP gun reload time reduced from 33 to 31 s.
Skip bomber fire chance increased from 30 to 32%.
Main battery dispersion improved by 49.5%.
Removed small gaps between main guns and their barbettes. This doesn't affect the ship's performance.
SAP shell alpha damage increased from 14,100 to 14,500.
SAP gun reload time reduced from 33 to 31 s.
Removed small gaps between main guns and their barbettes. This doesn't affect the ship's performance.
The consumable duration has been reduced to 25 seconds for all ships, except Nicholas and Charles Hughes, which have a duration of 20 seconds.
Raw affected graph keys
al formidable, alsace, ark royal, belfast, bourgogne, carnot, centurion, courbet, courbet 1944, cross of dorn, gascogne, ignis purgatio, jean bart, kaiser, konig, konig albert, la foudre, marco polo, napoli, napoli b, nicholas, richelieu, tiger, tiger 59, zf 6