Maximum hangar aircraft increased from 15 to 24.
Ministry of Balance: Carriers 2.0 – First Wave
This is a graph projection of the official source: 309 indexed events, 23 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Affected Ships
Indexed graph events
Bomb damage reduced from 12,500 to 7,250.
Base speed increased from 99 to 109 knots.
Aircraft restored increased from 1 to 6.
Bow HP increased from 2,600 to 3,400.
Dive bomber accuracy (likelihood of an individual bomb hitting the inner circle) increased from 50 to 75%.
Upgraded Dive Bombers:
Base flight speed increased from 140 to 195 knots.
Bombs per aircraft increased from 1 to 2.
Upgraded Dive Bombers:
Base speed increased from 120 to 146 knots.
Number of aircraft in squadron increased from 6 to 8.
Aircraft restored increased from 1 to 4.
Maximum flight range set to 27 kilometers.
Aiming time reduced from 8 to 7 seconds.
Bomb damage reduced from 9,200 to 5,500.
HE bomb penetration reduced from 67.1 to 53.4 mm.
Maximum flight range set to 33 kilometers.
Maximum HP per aircraft reduced from 3,200 to 2,900 (squadron HP reduced from 19,200 to 17,400).
Bombs per aircraft increased from 1 to 2.
Hull HP increased from 36,500 to 49,900.
Base speed increased from 115 to 125 knots.
Aircraft maximum flight range set to 23 kilometers.
Maximum HP per aircraft reduced from 1,800 to 1,600 (squadron HP reduced from 10,800 to 9,600).
Torpedo Bombers:
Maximum HP per aircraft reduced from 3,000 to 2,700 (squadron HP reduced from 18,000 to 16,200).
Detectability range by air reduced from 11.87 to 11.75.
Aircraft restoration time increased from 90 to 170 seconds.
Maximum flight range set to 30 kilometers.
Aircraft restoration time reduced from 81 to 26 seconds.
Maximum hangar aircraft increased from 12 to 18.
Maximum HP per aircraft reduced from 1,600 to 1,300 (squadron HP reduced from 9,600 to 7,800).
Maximum HP per aircraft reduced from 1,600 to 1,500 (squadron HP reduced from 9,600 to 9,000).
Number of aircraft in squadron increased from 6 to 8.
Maximum HP per aircraft reduced from 2,850 to 2,650 (squadron HP reduced from 22,800 to 21,200).
Maximum flight range set to 28 kilometers.
Aircraft restoration time increased from 70 to 76 seconds.
Aircraft restored increased from 1 to 2.
Aircraft restoration time reduced from 59 to 40 seconds.
Aircraft maximum flight range set to 26 kilometers.
Dive bomber accuracy (likelihood of an individual bomb hitting the inner circle) increased from 25 to 50%.
Bomb fire-setting chances reduced from 54 to 25%.
Starting hangar aircraft reduced from 15 to 12.
HE bomb penetration reduced from 53.4 to 43.6 mm.
Upgraded Dive Bombers:
Maximum HP per aircraft reduced from 1,500 to 1,400 (squadron HP reduced from 9,000 to 8,400).
Maximum HP per aircraft reduced from 1,940 to 1,400 (squadron HP reduced from 11,640 to 8,400).
Maximum HP per aircraft reduced from 1,220 to 1,150 (squadron HP reduced 4,880 to 4,600).
Starting hangar aircraft reduced from 12 to 9.
Base speed increased from 96 to 105 knots.
Bomb damage reduced from 6,100 to 5,500.
Number of attacking aircraft per strike increased from 1 to 2.
Base speed increased from 97 to 128 knots.
Maximum HP per aircraft reduced from 3,800 to 2,700 (squadron HP reduced from 22,800 to 21,600).
Maximum flight range set to 31 kilometers.
Number of attacking aircraft per strike increased from 2 to 3.
HE bomb penetration reduced from 67.1 to 53.4 mm.
Bombs per aircraft increased from 1 to 2.
Base speed increased from 148 to 167 knots.
Aiming time reduced from 10 to 7 seconds.
Bombs per aircraft increased from 1 to 2.
Maximum HP per aircraft reduced from 1,700 to 1,600 (squadron HP reduced from 10,200 to 9,600).
Number of attacking aircraft per strike increased from 2 to 3.
Maximum hangar aircraft increased from 12 to 16.
Torpedo Bombers:
Number of attacking aircraft per strike increased from 6 to 7.
Number of aircraft in squadron increased from 6 to 9.
Aircraft maximum flight range set to 26 km.
Bombs per aircraft increased from 2 to 4.
Aircraft restoration time increased from 80 to 105 seconds.
Base speed increased from 125 to 146 knots.
Aircraft restoration time reduced from 67 to 28 seconds.
Maximum & starting hangar aircraft increased from 12 to 14.
Maximum HP per aircraft reduced from 2,100 to 1,450 (squadron HP reduced from 12,600 to 11,600).
Bomb splash radius reduced.
Base speed increased from 125 to 144 knots.
Number of aircraft in squadron increased from 9 to 12.
Bomb fire-setting chances reduced from 55 to 40%.
Aircraft restoration time increased from 72 to 105 seconds.
Aircraft restored increased from 1 to 6.
Raw affected graph keys
ark royal, furious, graf zeppelin, hakuryu, hermes, hosho, implacable, independence, kaga, komsomolets, langley, lexington, midway, pobeda, ragnarok, ranger, rhein, ryujo, saipan, serov, shokaku, weser, zuiho