Błyskawica
Beta- Hold concealment edges around the contested cap until detection windows open, then peel out before the…
- Avoid: Overstaying detection after a torpedo drop
Błyskawica Community Stats
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Błyskawica Community Stats
Playstyle
Overview
Błyskawica is a Tier VI European torpedo-and-gun destroyer (7 km surface detection and 9.5 km torpedoes). She rewards contesting caps from concealment edges and trading detection windows for torpedo damage.
Positioning
Hold concealment edges around the contested cap until detection windows open, then peel out before the radar or spot timer matters. The torpedoes are the threat; smoke and stealth are how you survive long enough to drop another wave.
Potato Avoidance
Overstaying detection after a torpedo drop
The detection window is a hard timer; if you are still firing guns when concealment closes again, you have already taken more damage than the drop earned.
Signature Traits
16.0 mm superstructure, top decile of T6 DDs. HE farms less.
7.6 s rudder shift, worst of T6 DDs. Hard to dodge incoming AP; lean on island cover.
15.96 hp per ton, bottom decile of T6 DDs. Engine struggles to overcome the hull's mass, so the ship bleeds speed harder than peers in sustained turns.
How to get Błyskawica
Błyskawica is a Premium ship and not available to unlock in the Tech Tree. Acquisition paths: Containers and Early Access. Container chances are shown as the listed odds of receiving this exact ship, dividing grouped ship-pool odds across the resolved ships and including nested container paths when a crate can drop another crate.
- ContainersAppears in official container odds below; availability depends on the container being sold or awarded.
- Early AccessOfficial WG line/source notes indicate a temporary Early Access window before normal acquisition.
Best listed chance for this ship
-
Black Friday Crate 2020
2.5%
VI Błyskawica
Event containers · Black Friday Crate 2020
-
Anniversary '22 Pan-European Crate
1%
VI Błyskawica
Event containers · Anniversary '22 Pan-European Crate
-
Anniversary '25 Pan-Eu. Crate
1%
VI Błyskawica
Event containers · Anniversary '25 Pan-Eu. Crate
Show all 23 containers (20 more)
-
Champion's Box
0.527153%
VI Błyskawica
Event containers · Champion's Box · 5 paths combined
Show 5 paths
- Champion's Box → Black Friday Crate 20200.5%
- Champion's Box → Santa Level 30.016667%
- Champion's Box → Santa Level 3 → Santa Level 50.004861%
- Champion's Box → Santa Level 3 → Santa Level 40.004167%
- Champion's Box → Santa Level 3 → Santa Level 4 → Santa Level 50.001458%
-
Pan-Eu. Destroyer Big Crate
0.5%
VI Błyskawica
Early access containers · Pan-Eu. Destroyer Big Crate
-
Santa Level 5
0.486111%
Tier VI Premium ship
Event containers · Santa Level 5 · 1 of 36 ships
-
Spectral Vault 5.0
0.4375%
Tier VI Premium ship
Event containers · Spectral Vault 5.0 · 1 of 40 ships
-
Black Friday Ultimate Crate
0.4165%
VI Błyskawica
Event containers · Black Friday Ultimate Crate → Black Friday Crate 2020
-
Ultimate Crate
0.260606%
VI Błyskawica
Event containers · Ultimate Crate · 2 paths combined
Show 2 paths
- Ultimate Crate → Black Friday Crate 20200.25%
- Ultimate Crate → Super Santa '230.010606%
-
Spectral Vault 4.0
0.190625%
Tier VI Premium ship
Event containers · Spectral Vault 4.0 · 2 paths combined · 1 of 40 ships
Show 2 paths
- Spectral Vault 4.00.125%
- Spectral Vault 4.0 → Spectral Vault 5.00.065625%
-
Santa Level 4
0.1875%
Tier VI Premium ship
Event containers · Santa Level 4 · 2 paths combined · 1 of 36 ships
Show 2 paths
- Santa Level 40.138889%
- Santa Level 4 → Santa Level 50.048611%
-
Santa Level 3
0.135764%
Tier VI Premium ship
Event containers · Santa Level 3 · 4 paths combined · 1 of 36 ships
Show 4 paths
- Santa Level 30.083333%
- Santa Level 3 → Santa Level 50.024306%
- Santa Level 3 → Santa Level 40.020833%
- Santa Level 3 → Santa Level 4 → Santa Level 50.007292%
-
Mega Santa '23
0.121212%
Tier VI Premium ship
Event containers · Mega Santa '23 · 1 of 33 ships
-
Spectral Vault 3.0
0.109094%
Tier VI Premium ship
Event containers · Spectral Vault 3.0 · 4 paths combined · 1 of 40 ships
Show 4 paths
- Spectral Vault 3.00.075%
- Spectral Vault 3.0 → Spectral Vault 4.00.01375%
- Spectral Vault 3.0 → Spectral Vault 5.00.013125%
- Spectral Vault 3.0 → Spectral Vault 4.0 → Spectral Vault 5.00.007219%
-
Super Santa '23
0.106061%
Tier VI Premium ship
Event containers · Super Santa '23 · 1 of 33 ships
-
Mystic Lantern
0.102273%
Tier VI Premium ship
Event containers · Mystic Lantern · 1 of 44 ships
-
Santa Level 2
0.057517%
Tier VI Premium ship
Event containers · Santa Level 2 · 7 paths combined · 1 of 36 ships
Show 7 paths
- Santa Level 20.027778%
- Santa Level 2 → Santa Level 30.0125%
- Santa Level 2 → Santa Level 40.006944%
- Santa Level 2 → Santa Level 3 → Santa Level 50.003646%
- Santa Level 2 → Santa Level 3 → Santa Level 40.003125%
- Santa Level 2 → Santa Level 4 → Santa Level 50.002431%
- Santa Level 2 → Santa Level 3 → Santa Level 4 → Santa Level 50.001094%
-
Spectral Vault 2.0
0.039722%
Tier VI Premium ship
Event containers · Spectral Vault 2.0 · 7 paths combined · 1 of 40 ships
Show 7 paths
- Spectral Vault 2.00.025%
- Spectral Vault 2.0 → Spectral Vault 3.00.0075%
- Spectral Vault 2.0 → Spectral Vault 4.00.0025%
- Spectral Vault 2.0 → Spectral Vault 3.0 → Spectral Vault 4.00.001375%
- Spectral Vault 2.0 → Spectral Vault 3.0 → Spectral Vault 5.00.001313%
- Spectral Vault 2.0 → Spectral Vault 4.0 → Spectral Vault 5.00.001313%
- Spectral Vault 2.0 → Spectral Vault 3.0 → Spectral Vault 4.0 → Spectral Vault 5.00.000722%
-
Santa Level 1
0.014065%
Tier VI Premium ship
Event containers · Santa Level 1 · 10 paths combined · 1 of 36 ships
Show 10 paths
- Santa Level 1 → Santa Level 30.004167%
- Santa Level 1 → Santa Level 20.004167%
- Santa Level 1 → Santa Level 2 → Santa Level 30.001875%
- Santa Level 1 → Santa Level 3 → Santa Level 50.001215%
- Santa Level 1 → Santa Level 2 → Santa Level 40.001042%
- Santa Level 1 → Santa Level 2 → Santa Level 3 → Santa Level 50.000547%
- Santa Level 1 → Santa Level 2 → Santa Level 3 → Santa Level 40.000469%
- Santa Level 1 → Santa Level 2 → Santa Level 4 → Santa Level 50.000365%
- Santa Level 1 → Santa Level 2 → Santa Level 3 → Santa Level 4 → Santa Level 50.000164%
- Santa Level 10.000056%
-
Pan-Eu. Destroyer Crate
0.01%
VI Błyskawica
Early access containers · Pan-Eu. Destroyer Crate
-
Spectral Vault 1.0
0.004716%
Tier VI Premium ship
Event containers · Spectral Vault 1.0 · 12 paths combined · 1 of 40 ships
Show 12 paths
- Spectral Vault 1.0 → Spectral Vault 2.00.00225%
- Spectral Vault 1.0 → Spectral Vault 3.00.00075%
- Spectral Vault 1.0 → Spectral Vault 2.0 → Spectral Vault 3.00.000675%
- Spectral Vault 1.0 → Spectral Vault 2.0 → Spectral Vault 4.00.000225%
- Spectral Vault 1.0 → Spectral Vault 3.0 → Spectral Vault 4.00.000138%
- Spectral Vault 1.0 → Spectral Vault 3.0 → Spectral Vault 5.00.000131%
- Spectral Vault 1.0 → Spectral Vault 2.0 → Spectral Vault 3.0 → Spectral Vault 4.00.000124%
- Spectral Vault 1.0 → Spectral Vault 2.0 → Spectral Vault 4.0 → Spectral Vault 5.00.000118%
- Spectral Vault 1.0 → Spectral Vault 2.0 → Spectral Vault 3.0 → Spectral Vault 5.00.000118%
- Spectral Vault 1.0 → Spectral Vault 3.0 → Spectral Vault 4.0 → Spectral Vault 5.00.000072%
- Spectral Vault 1.0 → Spectral Vault 2.0 → Spectral Vault 3.0 → Spectral Vault 4.0 → Spectral Vault 5.00.000065%
- Spectral Vault 1.00.00005%
-
Mystic Box
0.002273%
Tier VI Premium ship
Event containers · Mystic Box · 1 of 44 ships
-
Secret Santa '23
0.000061%
Tier VI Premium ship
Event containers · Secret Santa '23 · 1 of 33 ships
Official WG availability sources
- Sailing United: Pan-European Destroyers Arrive in Early Access Early Access / event Start: 2022-05-18 · End: 2022-06-15 Official early-access or tech-tree-line article. Tech-tree ships are temporary crate drops during Early Access, then move to the Tech Tree.
- Official WoWS Legends container odds Containers Official container drop rows linked below include direct and nested effective ship odds.
- "Gaming against Cancer" Charity Event Event/store source Start: 2021-11-05 · End: open/unknown end Official ship/event post that can indicate store, collaboration, event, return, or limited availability.
Show direct source rows
- Anniversary '22 Pan-European Crate 1% · VI Błyskawica
- Anniversary '25 Pan-Eu. Crate 1% · VI Błyskawica
- Black Friday Crate 2020 2.5% · VI Błyskawica
- Mega Santa '23 0.121212% · Tier VI Premium ship
- Mystic Box 0.002273% · Tier VI Premium ship
Builds Beta
Build for concealment, gun reload, torpedo uptime, speed, and survivability.
Have a build you swear by? Open it in the Build Tool and hit Save build to share it here.
Cohort position
Hide
▾
Where Błyskawica sits among Tier VI DDs (33 ships). Notable standouts are shown first; the rest of the cohort-ranked stats are in the expand below. Acquisition variants (Black Friday, Founders Edition) are counted once with their base ship, not as separate peers.
See 27 mid-pack stats
Not standouts for Błyskawica -- here's where she sits on every other ranked stat in the cohort. Stats tagged NORM are tied across more than half the cohort, so the value is the cohort default rather than a standout.
Stats & specs
Customize in the Build Tool →Shell ballistics chartMore tools in the WoWS Legends Data LabAll values are ship base stats with modifications and upgrade changes denoted inline.
ƒ
Shell grouping (sigma); shown in-game as Shell Grouping.ƒ
Horizontal dispersion ellipse width at max range. (R/30·(idealRadius−minRadius)/idealDistance + minRadius)·30 = (10652/30·(8−0.5)/1000 + 0.5)·30 = 94.9 mƒ
Vertical dispersion ellipse height at max range = max horizontal × radiusOnMax = 94.9 × 0.6 = 56.9 mƒ
50%-hit horizontal radius = max horizontal × GetHalfHitsRatio(σ) = 94.9 × 0.319 (σ=2) = 30.3 mƒ
50%-hit vertical radius = max vertical × GetHalfHitsRatio(σ) = 56.9 × 0.32 (σ=2) = 18.2 mƒ
180 degrees / 10 deg/s traverse speed = 18 s.ƒ
7 broadside guns x 60 / 6 s base reload = 70.HE shells
ƒ
20 mm ≈ 120 mm caliber / 6 (standard HE penetration ratio).ƒ
1,700 HE damage x 7 broadside guns = 11,900.ƒ
11,900 HE full-salvo alpha x 60 / 6 s base reload = 119,000.ƒ
7 HE shells x 60 / 6 s reload x 8% fire chance = 5.6.AP shells
ƒ
floor(120 mm caliber / 14.3) = 8 mm (AP auto-penetrates plating this thick or less).ƒ
Canonical community AP formula (jcw780/wows_shell), evaluated at muzzle velocity: 1e-7 × Krupp × mass^0.69 × caliber_m^-1.07 × v0^1.38 = 1e-7 × 1721 × 24^0.69 × 0.12^-1.07 × 900^1.38 = 177.9 mm. Matches the in-game spec card.ƒ
Same formula at the ship's max firing range (13.3 km), where the shell has slowed to 301.1 m/s: 1e-7 × 1721 × 24^0.69 × 0.12^-1.07 × 301.1^1.38 = 39.3 mm.ƒ
2,200 AP damage x 7 broadside guns = 15,400.ƒ
15,400 AP full-salvo alpha x 60 / 6 s base reload = 154,000.ƒ
AP shell over-penetration splash radius; scales with shell mass. Wickes 102mm = 3, standard 152mm CL ~ 20, Iowa 406mm ~ 270, Yamato 460mm = 400, Incomparable 650mm = 550 (max). Larger value = bigger splash damage area when AP over-pens.ƒ
per-side salvo x per-torpedo simulated damage.ƒ
Sum across every AA aura on this ship of (aura.continuous_damage x 3.5 x aura.hit_probability). Here: (19×3.5×1) + (14×3.5×0.95) = 113. Covers AA-only mounts plus dual-purpose secondaries (Bismarck 105mm, USN 5"/38 cruiser secondaries) and dual-purpose main batteries (Sumner-class 5"/38, Akizuki-line 100mm). Formula validated against in-game captures on California, Sumner, Manfred von Richthofen, Dante Alighieri (exact) and within +/-17% on the remaining verified ships.ƒ
Longest-reaching aura across AA-only + dual-purpose auras.ƒ
Medium 19 + Near 14 = 33
Damage Control Party∞ charges · 40 s reload · 5 s active
Smoke Generator2 charges · 240 s reload · 15 s emit / 85 s cloud active
Engine Boost2 charges · 180 s reload · 120 s active · +8% speed bonus
See all derived stats
Show
▾
Numbers the spec table cannot show directly: alpha-strike math, DPM, dispersion, AP penetration. Click the formula chip on any row to reveal how it is calculated.
Main battery formulas
Shell grouping (sigma); shown in-game as Shell Grouping.Horizontal dispersion ellipse width at max range. (R/30·(idealRadius−minRadius)/idealDistance + minRadius)·30 = (10652/30·(8−0.5)/1000 + 0.5)·30 = 94.9 mVertical dispersion ellipse height at max range = max horizontal × radiusOnMax = 94.9 × 0.6 = 56.9 m50%-hit horizontal radius = max horizontal × GetHalfHitsRatio(σ) = 94.9 × 0.319 (σ=2) = 30.3 m50%-hit vertical radius = max vertical × GetHalfHitsRatio(σ) = 56.9 × 0.32 (σ=2) = 18.2 mCanonical community AP formula (jcw780/wows_shell), evaluated at muzzle velocity: 1e-7 × Krupp × mass^0.69 × caliber_m^-1.07 × v0^1.38 = 1e-7 × 1721 × 24^0.69 × 0.12^-1.07 × 900^1.38 = 177.9 mm. Matches the in-game spec card.Same formula at the ship's max firing range (13.3 km), where the shell has slowed to 301.1 m/s: 1e-7 × 1721 × 24^0.69 × 0.12^-1.07 × 301.1^1.38 = 39.3 mm.20 mm ≈ 120 mm caliber / 6 (standard HE penetration ratio).floor(120 mm caliber / 14.3) = 8 mm (AP auto-penetrates plating this thick or less).AP shell over-penetration splash radius; scales with shell mass. Wickes 102mm = 3, standard 152mm CL ~ 20, Iowa 406mm ~ 270, Yamato 460mm = 400, Incomparable 650mm = 550 (max). Larger value = bigger splash damage area when AP over-pens.All 7 barrels bear on the broadside.180 degrees / 10 deg/s traverse speed = 18 s.1,700 HE damage x 7 broadside guns = 11,900.2,200 AP damage x 7 broadside guns = 15,400.11,900 HE full-salvo alpha x 60 / 6 s base reload = 119,000.15,400 AP full-salvo alpha x 60 / 6 s base reload = 154,000.7 broadside guns x 60 / 6 s base reload = 70.7 HE shells x 60 / 6 s reload x 8% fire chance = 5.6.Torpedoes
detectability / (speed kt x 2.6 community game-speed factor).range / (speed kt x 2.6 community game-speed factor).2 launchers x 3 tubes.6 (centerline launchers train across - full salvo to either side).tube count x per-torpedo simulated damage (all torpedoes hitting).per-side salvo x per-torpedo simulated damage.AA defense
Sum across every AA aura on this ship of (aura.continuous_damage x 3.5 x aura.hit_probability). Here: (19×3.5×1) + (14×3.5×0.95) = 113. Covers AA-only mounts plus dual-purpose secondaries (Bismarck 105mm, USN 5"/38 cruiser secondaries) and dual-purpose main batteries (Sumner-class 5"/38, Akizuki-line 100mm). Formula validated against in-game captures on California, Sumner, Manfred von Richthofen, Dante Alighieri (exact) and within +/-17% on the remaining verified ships.Longest-reaching aura across AA-only + dual-purpose auras.SUM over AA auras of (aura DPS x aura range km). A plane crossing the AA bubble is exposed to each aura for a time proportional to that aura's range, so long-reach DPS is worth more than the same DPS in a short bubble. Units: DPS*km; used to rank overall AA threat across the cohort.Armor
Hull HP 15,500, distributed across 5 hull zones, each with its own plate thicknesses, saturation cap, and pen thresholds. HP caps are the exact in-game values, not estimated.
| Section | Plates | HP cap | Threats | Tactic |
|---|---|---|---|---|
| Bow | 16 mm primary (range 15–16 mm) | 2,400 (15% of HP) | Overmatched by 283mm+ (Graf Spee, Scharnhorst)Angle bounces 203mm16 mm: HE pens from 127mm+ | Bow-tank fits behind this exterior plate. Saturation is FAST here; the cap is often only a few thousand HP. |
| Hull (midship) | 16 mm primary (range 15–16 mm) | 11,600 (75% of HP) | Overmatched by 283mm+ (Graf Spee, Scharnhorst)Angle bounces 203mm16 mm: HE pens from 127mm+ | Largest HP pool. Citadel sits behind these plates; thinner deck and side plating absorb the rest. |
| Stern | 16 mm primary (range 15–16 mm) | 1,300 (8% of HP) | Overmatched by 283mm+ (Graf Spee, Scharnhorst)Angle bounces 203mm16 mm: HE pens from 127mm+ | Mirror of bow. Same fast saturation. |
| Citadel | 16 mm primary (range 10–16 mm) | ≈ 165,500 (effectively no cap) | Citadel pen ×0.50 damageOver-pen: ×0.10 damage | Effectively no cap; citadel pool sits at ~165k HP on every ship. Damage is gated by pen/over-pen multipliers instead (×0.50 direct pen, ×0.10 over-pen). |
| Superstructure | 16 mm | 900 (6% of HP) | Any HE ≥16 mm pens at full damage | Any HE ≥16 mm pens at full damage. HE-spam target, and the section saturates fast (often only a few thousand HP). |
| Turret (module, per magazine) | separate HP pool, does not drain ship HP | 9,100 magazine HP | Magazine detonation1–30% chance · below ~75% HP | Per-turret powder-magazine HP. Detonation chance scales from 1% (no mag damage) to 30% (full mag damage); this range is the in-game value. Detonation can't roll while the ship is above ~75% HP (the standard detonation-protection threshold, not a per-ship stat). Smaller magazines saturate to the 30% ceiling faster. |
| AA mount (40 mm mount) | separate HP pool, does not drain ship HP | 200 per-mount HP | Destroyed at 0 HP | Per-mount HP for the heaviest AA on this ship. An AA mount destroyed at 0 HP stops shooting down planes for the rest of the battle; DCP does not repair destroyed mounts. HE shells specifically target AA mounts since the small-caliber HP pool falls fast. |
| Rudder (module) | separate HP pool, does not drain ship HP | 4,700 module HP | Incapacitated at 0 HP | When module HP reaches 0 the rudder locks at its current angle until DCP repairs it. Repair via Damage Control Party. |
Saturation cap = HP a section can absorb before further damage to it is reduced (the "bow-tank" effect). Citadel pool is ~165k on every ship (effectively no cap); damage is gated by pen/over-pen multipliers instead. Superstructure saturates fast but HE always pens regardless of the plate thickness. Rudder (and other module HPs) are a separate pool from ship HP: damaging a module doesn't drain ship HP. Incapacitated modules like the rudder and engine are restored by DCP, but secondary and AA mounts destroyed at 0 HP stay out for the rest of the battle.
Shell ballistics chart
AP penetration, impact velocity, flight time and impact angle vs range. Click to load the interactive chart.
Balance History
Balance updates affecting Błyskawica. Cards are condensed; use each source link for full context.
Ministry of Balance: Season of Change
- Main battery reload time reduced from 6.5 to 6.0 seconds.
- Torpedo reload time reduced from 70 to 60 seconds.
- Torpedo damage increased from 14,400 to 16,200.
- Torpedo range increased from 8 to 9.5 km.
- Torpedo speed increased from 57 to 69 knots.
Skins & permanent camouflages
Every custom exterior Błyskawica can equip, from in-game data.
DefaultThe ship’s standard exterior
Primary official WG sources
Filtered to official World of Warships: Legends pages where this ship is a focus, reward, line member, or high-context variant mention.
