Best Tech Tree Lines to Grind in WoWs Legends
A plain-language guide to every World of Warships: Legends Tech Tree line, grouped by nation, with the ships in each branch and how to choose what to grind first.
Grind what you enjoy
A Tech Tree line keeps the same job from bottom to top. If you like spotting and torpedoes, a destroyer line stays that way; if you like armor and big guns, a battleship line rewards patience. Pick the playstyle first, then the nation.
Lower ships are the tutorial
Every line starts low so you learn its tools before the expensive hulls. Treat the early tiers as practice for the line's strengths rather than a tax to rush through.
Tech Tree ships are the free path
These hulls are researched with experience and bought with silver, so a line is the no-spend way to grow a fleet. Premiums are shortcuts, not requirements.
Finish a branch before starting another
Spreading experience thin across many lines stalls all of them. Commit to one branch, reach the ships you wanted, then open the next.
USA
Bombarding Heavy Cruisers
Tier V to ★Fire-Starting Light Cruisers
Tier V to ★Bomber Carriers
Tier III to VIIUniversal Destroyers
Tier II to ★At Tier VIII: Allen M. Sumner
Gunboat destroyer. Damage from sustained main-battery pressure, not torpedo dumps.
- Big torpedo salvo
- Sharp rudder
- Lingering smoke
- Smoke Generator
- Engine Boost
Heavy Battleships
Tier IV to VIIIAviation Battleships
Tier VI to ★Recon Destroyers
Tier V to VIIIAt Tier VIII: Christopher
Advanced Radar destroyer. A radar gunboat: scan the cap yourself and out-trade what you light.
- Heavy HE shells
- Heavy torpedoes
- Heavy AP shells
- Long gun range
- Stiff AP fuse
- Slow acceleration
- Smoke Generator
- Long-Range Surveillance Radar
- Defensive AA Fire
Standard U.S. Battleships
Tier III to VIEarly U.S. Cruisers
Tier II to IVJapan
Outranging Battleships
Tier III to ★Offensive Strike Carriers
Tier III to VIIGunboat Destroyers
Tier IV to VIIIAt Tier VIII: Kitakaze
Gunboat destroyer. Damage from sustained main-battery pressure, not torpedo dumps.
- Improved HE penetration
- AP DPM machine
- Best-in-class stealth
- Heavy torpedoes
- Visible torps
- Slow torp reload
- Smoke Generator
- Engine Boost
- Torpedo Reload Booster
Combat Heavy Cruisers
Tier IV to VIIIAviation Battleships
Tier VI to ★Torpedo Cruisers
Tier IV to VIIIEarly Japanese Cruisers
Tier II to IIITorpedo Destroyers
Tier II to ★At Tier VIII: Yūgumo
Torpedo destroyer. Lives on its torpedoes; deal damage from concealment rather than the gun duel.
- Best-in-class stealth
- Heavy torpedoes
- Heavy HE shells
- Module-wrecking torpedoes
- Fragile HP pool
- Low AP DPM
- Smoke Generator or Torpedo Reload Booster
- Engine Boost
Russia
Piercing Heavy Cruisers
Tier IV to VIIIArtillery Cruisers
Tier IV to VIIIStrike Carriers
Tier III to VIIEarly Soviet Cruisers
Tier II to IIIFiery Destroyers
Tier II to ★At Tier VIII: Delny
Gunboat destroyer. A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.
- Thickest plate
- Fast for the class
- Heavy citadel belt
- Big torpedo salvo
- Easily spotted
- Smoke Generator or Repair Party
- Engine Boost
Juggernaut Battleships
Tier III to VIIIGeneralist Destroyers
Tier IV to VIIIAt Tier VIII: Neustrashimy
Gunboat destroyer. Damage from sustained main-battery pressure, not torpedo dumps.
- Deep effective HP
- Big torpedo salvo
- Super-heal
- Fast heal cycle
- Easily spotted
- Slow acceleration
- Repair Party
- Engine Boost
- Smoke Generator
Germany
Breakthrough Battlecruisers
Tier IV to VIIIAtlantic Carriers
Tier III to ★Area-Control Destroyers
Tier II to ★At Tier VIII: Z-46
Stealth destroyer. Best-in-class concealment: win caps from detection ranges peers cannot reach.
- Improved HE penetration
- Short gun range
- Pattern widens fast with range
- Smoke Generator
- Engine Boost
- Sonar
Hunter Destroyers
Tier VI to VIIIAt Tier VIII: Felix Schultz
Long-range gunboat. Out-range peer DDs and kite cruisers; HE spam from open water.
- Big-caliber AP overmatch
- Heavy AP shells
- Long gun range
- Close-range AP brick
- Stiff AP fuse
- Easily spotted
- Smoke Generator
- Engine Boost
- Defensive AA Fire
Fire-Support Cruisers
Tier II to VIIIBrawler Battleships
Tier III to ★U.K.
Pursuit Battlecruisers
Tier IV to VIIIFlamethrowing Battleships
Tier III to ★Armored Carriers
Tier III to VIIDueling Destroyers
Tier II to ★At Tier VIII: Jutland
Smoke destroyer. The smoke cycle holds cap edges and trades gunfire from cover.
- Big torpedo salvo
- Long-duration sonar
- Extra smoke charges
- Fast smoke cycle
- Shallow effective HP
- Slow for the class
- Smoke Generator
- Sonar
- Repair Party
Supercharges replaces Propulsion Mod. 2 from Tier V up (+5% range, -5% sigma, +10% AP penetration).
Royal Heavy Cruisers
Tier IV to VIIISkirmishing Cruisers
Tier II to ★France
Cruiser Hunters
Tier VI to VIIIFast Battleships
Tier III to ★Rapid Cruisers
Tier II to ★Ambush Destroyers
Tier II to ★At Tier VIII: Mogador
Gunboat destroyer. Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.
- Torpedoes on both beams
- Big-caliber AP overmatch
- Long-range AP brick
- Fast for the class
- Low AP DPM
- Slow reload
- Main Battery Reload Booster
- Engine Boost
French Torpedo Destroyers
Tier IV to VIIIAt Tier VIII: Orage
Torpedo destroyer. Built around the torpedo battery: flood lanes with fish and avoid stand-up gun fights.
- Torpedoes on both beams
- Accelerating torpedoes
- Short torpedo warning
- Long-reach AA
- Low AP DPM
- Low HE DPM
- Smoke Generator
- Engine Boost
Italy
Evasive Cruisers
Tier II to ★Destroyer Hunters
Tier II to ★At Tier VIII: Adriatico
SAP destroyer. Main guns fire high-alpha SAP in place of AP; lean on agility and exhaust smoke, and pick targets your SAP bites rather than shatters on.
- Long smoke deployment
- Long-range torps
- Weak AA
- Weak torpedoes
- Exhaust Smoke Generator
- Engine Boost
Bruiser Battleships
Tier III to ★Netherlands
Airstrike Cruisers
Tier V to ★Early Dutch Cruisers
Tier II to IVPan-America
Early Pan-American Cruisers
Tier II to IIIAdvanced Sonar Cruisers
Tier IV to VIIIPan-Asia
Destroyer-Cruisers
Tier IV to ★Capital Ship Destroyers
Tier II to VIIIAt Tier VIII: Chung Mu
Deep-water torpedo destroyer. Deep-water torpedoes ignore destroyers; save them for cruisers and battleships.
- Deep-water torpedoes
- Long smoke deployment
- Big torpedo salvo
- Long gun range
- Fragile HP pool
- Smoke Generator or Surveillance Radar
- Engine Boost
- Torpedo Reload Booster
Pan-Europe
Contesting Destroyers
Tier IV to ★At Tier VIII: Lambros Katsonis
Gunboat destroyer. A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.
- Improved HE penetration
- Torpedoes on both beams
- Heavy HE shells
- HE DPM machine
- Weak torpedoes
- Small torpedo salvo
- Smoke Generator
- Engine Boost or Defensive AA Fire
- Surveillance Radar
No Propulsion Mod. 2 from Tier V up: the slot offers only two upgrades.
Area-Denial Destroyers
Tier II to ★At Tier VIII: Småland
Gunboat destroyer. Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.
- Top-tier AA
- Long-range torps
- HE DPM machine
- Fast torpedoes
- Weak torpedoes
- Visible torps
- Engine Boost
- Repair Party or Surveillance Radar
- Defensive AA Fire
Spain
Ready Rack Cruisers
Tier V to ★Early Spanish Cruisers
Tier II to IVSee how your lines are actually doing
Upload your own battle results to track your progress through each line and see your real performance ship by ship. GD Supporters also get the community win-rate ranking of every line and subtree.