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WoWs Legends Cruiser Guides

Browse cruiser guides for radar support, island farming, kiting, AP punish windows, and utility-driven lane control.

This page groups canonical ship guides without changing the individual ship URLs. Use it as a search-friendly doorway, then open the ship page for playstyle, acquisition, source, and community-data context.

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268 matching ship guides

Italy · Tier VI · Cruiser · Premium

Abruzzi

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

Japan · Tier IV · Cruiser · Tech Tree

Agano

Long torpedoes are the real threat; the guns just chip while the tubes reload.

U.S.S.R. · Tier II · Cruiser · Premium

AL Avrora

Damage comes from sustained HE rather than big AP hits; keep the guns talking.

U.S.A. · Tier VII · Cruiser · Premium

AL Baltimore

Radar lights the cap for the team; the guns cash in on the spotted targets.

U.S.S.R. · Tier VII · Cruiser · Premium

AL Chapayev

HE DPM plus Radar: farm fires while lighting caps for the team.

U.K. · Tier VI · Cruiser · Premium

AL Cheshire

The heal, not the armor, keeps it alive: trade aggressively and patch it back.

Pan-Asia · Tier VII · Cruiser · Premium

AL Harbin

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

U.S.A. · Tier VII · Cruiser · Premium

AL Montpelier

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.S.S.R. · Tier VI · Cruiser · Premium

AL Tallinn

Surveillance Radar sets cap fights; the guns farm on top.

Italy · Tier VI · Cruiser · Premium

AL Zara

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

Germany · Tier VIII · Cruiser · Premium

Al Ägir

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

U.S.A. · Tier ★ · Cruiser · Premium

Alaska

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

U.S.A. · Tier ★ · Cruiser · Premium

Alaska B

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

U.S.A. · Tier I · Cruiser · Tech Tree

Albany

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

U.K. · Tier VII · Cruiser · Tech Tree

Albemarle

The heal, not the armor, keeps it alive: trade aggressively and patch it back.

France · Tier VI · Cruiser · Tech Tree

Algérie

Sonar-first support: contest islands and smoke without spending detection.

France · Tier VI · Cruiser · Premium

Algérie W

Lean on Sonar to win vision around cover, then farm where the team needs it.

Pan-America · Tier II · Cruiser · Premium

Almirante Barroso

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

Spain · Tier III · Cruiser · Tech Tree

Almirante Cervera

Lean on Sonar to win vision around cover, then farm where the team needs it.

Pan-America · Tier V · Cruiser · Tech Tree

Almirante Cochrane

HE fires and sustained DPM rather than picking AP citadels.

Spain · Tier VIII · Cruiser · Premium

Almte. Oquendo

Lean on Sonar to win vision around cover, then farm where the team needs it.

Italy · Tier VII · Cruiser · Tech Tree

Amalfi

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

U.S.A. · Tier VII · Cruiser · Premium

Anchorage

Sonar contests islands and smoke without exposing the hull to vision cycles.

Spain · Tier VIII · Cruiser · Tech Tree

Andalucía

Lean on Sonar to win vision around cover, then farm where the team needs it.

Japan · Tier V · Cruiser · Tech Tree

Aoba

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Japan · Tier VI · Cruiser · Premium

ARP Haguro

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

Japan · Tier VI · Cruiser · Premium

ARP Nachi

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Spain · Tier VI · Cruiser · Tech Tree

Asturias

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

Japan · Tier VII · Cruiser · Premium

Atago

Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.

Japan · Tier VII · Cruiser · Premium

Atago B

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

U.S.A. · Tier VI · Cruiser · Premium

Atlanta

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.S.A. · Tier VI · Cruiser · Premium

Atlanta B

HE DPM plus Radar: farm fires while lighting caps for the team.

U.S.S.R. · Tier II · Cruiser · Premium

Aurora

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.S.S.R. · Tier II · Cruiser · Premium

Aurora B

A light cruiser: win on HE fires and gun uptime, not AP citadels.

Japan · Tier VII · Cruiser · Premium

Azuma

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

France · Tier VIII · Cruiser · Premium

BA Utnapishtim's Ship

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

Spain · Tier V · Cruiser · Tech Tree

Baleares

Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.

U.S.A. · Tier VII · Cruiser · Tech Tree

Baltimore

Radar lights the cap for the team; the guns cash in on the spotted targets.

France · Tier VII · Cruiser · Premium

Bayard

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.K. · Tier VI · Cruiser · Premium

Belfast

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.K. · Tier VII · Cruiser · Premium

Belfast '43

HE DPM plus Radar: farm fires while lighting caps for the team.

Japan · Tier VII · Cruiser · Premium

Blazing Dread

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Germany · Tier VIII · Cruiser · Premium

Blücher

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.S.S.R. · Tier II · Cruiser · Tech Tree

Bogatyr

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

U.S.A. · Tier VI · Cruiser · Premium

Boise

Durability comes from a heavy Repair Party, not armor; sustain the trades.

France · Tier VIII · Cruiser · Tech Tree

Brest

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

Italy · Tier VIII · Cruiser · Tech Tree

Brindisi

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Commonwealth · Tier ★ · Cruiser · Premium

Brisbane

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

Commonwealth · Tier ★ · Cruiser · Premium

Brisbane B

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

U.S.S.R. · Tier V · Cruiser · Tech Tree

Budyonny

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.S.A. · Tier VIII · Cruiser · Tech Tree

Buffalo

AP citadels into broadsides, with Radar to set the cap fight up top.

U.K. · Tier II · Cruiser · Tech Tree

Caledon

No glaring weakness: pick AP, HE, or cap support to fit the team and the map.

U.S.A. · Tier VIII · Cruiser · Premium

Cambridge

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

France · Tier VIII · Cruiser · Premium

Carnot

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

Spain · Tier ★ · Cruiser · Premium

Castilla

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Spain · Tier VII · Cruiser · Tech Tree

Cataluña

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

Netherlands · Tier IV · Cruiser · Tech Tree

Celebes

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

U.K. · Tier VII · Cruiser · Premium

Celtic

The heal, not the armor, keeps it alive: trade aggressively and patch it back.

U.S.S.R. · Tier VII · Cruiser · Tech Tree

Chapayev

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

France · Tier VI · Cruiser · Premium

Charlemagne

Sonar contests islands and smoke without exposing the hull to vision cycles.

France · Tier VII · Cruiser · Tech Tree

Charles Martel

Sonar contests islands and smoke without exposing the hull to vision cycles.

U.S.A. · Tier II · Cruiser · Premium

Charleston

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

U.S.A. · Tier II · Cruiser · Premium

Charleston M

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

France · Tier VII · Cruiser · Tech Tree

Cherbourg

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

U.K. · Tier VI · Cruiser · Premium

Cheshire

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

Japan · Tier I · Cruiser · Tech Tree

Chikuma

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Pan-Asia · Tier VI · Cruiser · Tech Tree

Chumphon

HE fires and sustained DPM rather than picking AP citadels.

Pan-Asia · Tier IV · Cruiser · Tech Tree

Chungking

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.S.A. · Tier VII · Cruiser · Tech Tree

Cleveland

Stack HE damage and use Radar to break DD vision at the cap.

France · Tier ★ · Cruiser · Premium

Colbert

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.S.A. · Tier VII · Cruiser · Premium

Congress

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

Pan-America · Tier VI · Cruiser · Tech Tree

Coronel Bolognesi

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

Germany · Tier VI · Cruiser · Premium

Cross of Dorn

AP into broadside cruisers and chip pressure on battleships; not a brawler.

Pan-America · Tier III · Cruiser · Tech Tree

Córdoba

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Pan-Asia · Tier VIII · Cruiser · Premium

Dalian

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.S.A. · Tier V · Cruiser · Tech Tree

Dallas

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.K. · Tier III · Cruiser · Tech Tree

Danae

AP-only: there is no HE, so hunt broadsides and stay mobile in the open.

France · Tier V · Cruiser · Premium

De Grasse

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Netherlands · Tier III · Cruiser · Tech Tree

De Ruyter

An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.

Netherlands · Tier VII · Cruiser · Premium

De Zeven Provinciën

Main battery up front plus airstrike pressure on distant caps.

U.K. · Tier ★ · Cruiser · Premium

Defence

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

U.S.A. · Tier ★ · Cruiser · Premium

Des Moines

Guns earn citadels on broadsides; Surveillance Radar sets cap fights on top.

Japan · Tier IV · Cruiser · Premium

Desert Falcon

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

U.K. · Tier V · Cruiser · Tech Tree

Devonshire

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.K. · Tier V · Cruiser · Premium

Dido

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.S.S.R. · Tier VIII · Cruiser · Tech Tree

Dm. Donskoi

Guns earn citadels on broadsides; Surveillance Radar sets cap fights on top.

U.S.S.R. · Tier VII · Cruiser · Premium

Dmitry Pozharsky

Every shell is AP; punish exposed sides and dodge between salvos.

U.K. · Tier VIII · Cruiser · Tech Tree

Drake

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

Germany · Tier I · Cruiser · Tech Tree

Dresden

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Italy · Tier V · Cruiser · Premium

Duca d'Aosta

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

Italy · Tier V · Cruiser · Premium

Duca d'Aosta B

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

France · Tier III · Cruiser · Tech Tree

Duguay-Trouin

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

France · Tier V · Cruiser · Premium

Dupleix

Lean on Sonar to win vision around cover, then farm where the team needs it.

Japan · Tier VI · Cruiser · Premium

Eastern Dragon

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

U.K. · Tier VII · Cruiser · Tech Tree

Edinburgh

No HE shells: every salvo is AP into broadsides, dodge in open water.

Netherlands · Tier VI · Cruiser · Tech Tree

Eendracht

Guns up front, airstrikes for the caps you cannot reach with the hull.

U.S.S.R. · Tier VII · Cruiser · Premium

Elephant

No HE shells: every salvo is AP into broadsides, dodge in open water.

U.K. · Tier IV · Cruiser · Tech Tree

Emerald

AP-only: there is no HE, so hunt broadsides and stay mobile in the open.

U.S.A. · Tier II · Cruiser · Premium

Erie

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

U.K. · Tier V · Cruiser · Premium

Exeter

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.K. · Tier V · Cruiser · Premium

Exeter B

Lean on Sonar to win vision around cover, then farm where the team needs it.

Italy · Tier VIII · Cruiser · Premium

Ferrante Gonzaga

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

U.K. · Tier VI · Cruiser · Tech Tree

Fiji

No HE shells: every salvo is AP into broadsides, dodge in open water.

U.S.A. · Tier VI · Cruiser · Premium

Flint

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

Italy · Tier VI · Cruiser · Premium

Francesco Ferruccio

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

France · Tier II · Cruiser · Tech Tree

Friant

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

Japan · Tier IV · Cruiser · Tech Tree

Furutaka

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

Spain · Tier IV · Cruiser · Tech Tree

Galicia

Sonar contests islands and smoke without exposing the hull to vision cycles.

Netherlands · Tier I · Cruiser · Tech Tree

Gelderland

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Italy · Tier IV · Cruiser · Premium

Genova

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Italy · Tier III · Cruiser · Tech Tree

Giussano

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Japan · Tier V · Cruiser · Tech Tree

Gokase

Long torpedoes are the real threat; the guns just chip while the tubes reload.

Italy · Tier VI · Cruiser · Premium

Gorizia

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

U.S.S.R. · Tier V · Cruiser · Tech Tree

Gorky

Sonar-first support: contest islands and smoke without spending detection.

Netherlands · Tier ★ · Cruiser · Premium

Gouden Leeuw

Main battery up front plus airstrike pressure on distant caps.

Germany · Tier V · Cruiser · Premium

Graf Spee

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

Germany · Tier V · Cruiser · Premium

Graf Spee B

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

Pan-Europe · Tier I · Cruiser · Tech Tree

Gryf

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Netherlands · Tier VII · Cruiser · Tech Tree

Haarlem

Pairs main-battery fire with a bomber alt-strike to pressure distant objectives.

U.K. · Tier VII · Cruiser · Premium

Hampshire

Every shell is AP; punish exposed sides and dodge between salvos.

Pan-Asia · Tier VII · Cruiser · Tech Tree

Harbin

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.K. · Tier IV · Cruiser · Tech Tree

Hawkins

Lean on Sonar to win vision around cover, then farm where the team needs it.

Commonwealth · Tier VIII · Cruiser · Premium

Hector

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

U.S.A. · Tier VI · Cruiser · Tech Tree

Helena

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

France · Tier ★ · Cruiser · Premium

Henri IV

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

Germany · Tier ★ · Cruiser · Premium

Hindenburg

Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.

Germany · Tier VII · Cruiser · Tech Tree

Hipper

Sonar-first support: contest islands and smoke without spending detection.

Pan-Asia · Tier V · Cruiser · Premium

Huanghe

Sonar contests islands and smoke without exposing the hull to vision cycles.

Pan-America · Tier I · Cruiser · Tech Tree

Hércules

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

U.K. · Tier VI · Cruiser · Premium

I.K.S. Bortas

AP-only: there is no HE, so hunt broadsides and stay mobile in the open.

Japan · Tier VIII · Cruiser · Tech Tree

Ibuki

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Japan · Tier VIII · Cruiser · Premium

Ibuki B

Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.

Pan-America · Tier VII · Cruiser · Tech Tree

Ignacio Allende

Durability comes from a heavy Repair Party, not armor; sustain the trades.

U.S.A. · Tier VI · Cruiser · Premium

Indianapolis

A radar platform first: reveal DDs and caps, then farm what you exposed.

U.S.A. · Tier VI · Cruiser · Premium

Indianapolis B

Surveillance Radar sets cap fights; the guns farm on top.

Pan-Asia · Tier VII · Cruiser · Premium

Irian

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Japan · Tier III · Cruiser · Premium

Iwaki

A long-range torpedo battery is the threat tool; guns earn damage between drops.

Japan · Tier III · Cruiser · Premium

Iwaki FE

Long torpedoes are the real threat; the guns just chip while the tubes reload.

Netherlands · Tier II · Cruiser · Tech Tree

Java

Anchors the team's AA umbrella; match value is air denial as much as direct damage.

Pan-Asia · Tier ★ · Cruiser · Premium

Jinan

A light cruiser: win on HE fires and gun uptime, not AP citadels.

Netherlands · Tier VIII · Cruiser · Tech Tree

Johan de Witt

Guns up front, airstrikes for the caps you cannot reach with the hull.

France · Tier I · Cruiser · Tech Tree

Jurien

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Spain · Tier I · Cruiser · Tech Tree

Júpiter

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Germany · Tier III · Cruiser · Tech Tree

Karlsruhe

Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.

Japan · Tier II · Cruiser · Premium

Katori

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

Japan · Tier II · Cruiser · Premium

Katori A

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Netherlands · Tier V · Cruiser · Tech Tree

Kijkduin

Pairs main-battery fire with a bomber alt-strike to pressure distant objectives.

U.S.S.R. · Tier IV · Cruiser · Tech Tree

Kirov

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

Germany · Tier II · Cruiser · Tech Tree

Kolberg

HE fires and sustained DPM rather than picking AP citadels.

Germany · Tier II · Cruiser · Premium

Kolberg A

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.S.S.R. · Tier IV · Cruiser · Tech Tree

Kotovsky

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

U.S.S.R. · Tier IV · Cruiser · Premium

Krasny Krym

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.S.S.R. · Tier VIII · Cruiser · Premium

Kronshtadt

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

Japan · Tier III · Cruiser · Tech Tree

Kuma

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.S.S.R. · Tier VII · Cruiser · Premium

Kutuzov

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.S.S.R. · Tier VII · Cruiser · Premium

Kutuzov W

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Germany · Tier IV · Cruiser · Tech Tree

Königsberg

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Pan-America · Tier IV · Cruiser · Tech Tree

La Argentina

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

France · Tier V · Cruiser · Tech Tree

La Galissonnière

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Pan-Europe · Tier VII · Cruiser · Premium

La Perla Azul

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.S.S.R. · Tier VI · Cruiser · Premium

Lazo

Stack HE damage and use Radar to break DD vision at the cap.

U.K. · Tier V · Cruiser · Tech Tree

Leander

No HE shells: every salvo is AP into broadsides, dodge in open water.

Italy · Tier VIII · Cruiser · Premium

Legate

Punish broadsides and superstructures with high-alpha SAP; angle to survive return fire and pick targets your SAP won't shatter on.

Germany · Tier VI · Cruiser · Premium

Leipzig

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.K. · Tier V · Cruiser · Premium

London

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

Germany · Tier VII · Cruiser · Premium

Mainz

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

Germany · Tier VII · Cruiser · Premium

Mainz CE

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.S.S.R. · Tier V · Cruiser · Premium

Makarov

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.S.A. · Tier IV · Cruiser · Premium

Marblehead

An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.

U.S.A. · Tier IV · Cruiser · Premium

Marblehead FE

An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.

Japan · Tier VI · Cruiser · Premium

Maya

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Italy · Tier VIII · Cruiser · Premium

Michelangelo

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Japan · Tier II · Cruiser · Premium

Mikasa

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

Japan · Tier II · Cruiser · Premium

Mikasa '23

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

U.S.S.R. · Tier IV · Cruiser · Premium

Mikoyan

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

U.S.A. · Tier II · Cruiser · Premium

Milwaukee

No glaring weakness: pick AP, HE, or cap support to fit the team and the map.

U.K. · Tier ★ · Cruiser · Premium

Minotaur

No HE shells: every salvo is AP into broadsides, dodge in open water.

Italy · Tier VII · Cruiser · Premium

Mirage

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Japan · Tier VII · Cruiser · Tech Tree

Mogami

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

U.S.S.R. · Tier V · Cruiser · Premium

Molotov

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Italy · Tier IV · Cruiser · Tech Tree

Montecuccoli

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

U.S.S.R. · Tier IV · Cruiser · Premium

Murmansk

An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.

Commonwealth · Tier V · Cruiser · Premium

Mysore

AP-only: there is no HE, so hunt broadsides and stay mobile in the open.

Japan · Tier VI · Cruiser · Tech Tree

Myōkō

Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.

Spain · Tier II · Cruiser · Premium

Méndez Núñez

An AA anchor: deny the enemy carrier as much as you farm direct damage.

Germany · Tier VI · Cruiser · Premium

München

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Germany · Tier VI · Cruiser · Premium

München B

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

Italy · Tier ★ · Cruiser · Premium

Napoli

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Italy · Tier ★ · Cruiser · Premium

Napoli B

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Spain · Tier II · Cruiser · Tech Tree

Navarra

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

U.K. · Tier VIII · Cruiser · Tech Tree

Neptune

AP-only: there is no HE, so hunt broadsides and stay mobile in the open.

U.S.A. · Tier VI · Cruiser · Tech Tree

New Orleans

Sonar contests islands and smoke without exposing the hull to vision cycles.

U.S.A. · Tier VI · Cruiser · Premium

New Orleans W

Lean on Sonar to win vision around cover, then farm where the team needs it.

Italy · Tier I · Cruiser · Tech Tree

Nino Bixio

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

U.K. · Tier VII · Cruiser · Premium

Nottingham

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.S.S.R. · Tier I · Cruiser · Tech Tree

Novik

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Spain · Tier VII · Cruiser · Premium

Numancia

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

Germany · Tier V · Cruiser · Tech Tree

Nürnberg

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.S.S.R. · Tier VII · Cruiser · Premium

Ochakov

A radar platform first: reveal DDs and caps, then farm what you exposed.

U.S.S.R. · Tier II · Cruiser · Premium

Oleg

Damage comes from sustained HE rather than big AP hits; keep the guns talking.

U.S.S.R. · Tier II · Cruiser · Premium

Oleg A

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.S.A. · Tier IV · Cruiser · Tech Tree

Omaha

An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.

Japan · Tier VI · Cruiser · Tech Tree

Omono

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

U.S.A. · Tier V · Cruiser · Tech Tree

Pensacola

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.K. · Tier VII · Cruiser · Premium

Perfect 10

No HE shells: every salvo is AP into broadsides, dodge in open water.

Commonwealth · Tier V · Cruiser · Premium

Perth

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.S.S.R. · Tier VIII · Cruiser · Tech Tree

Petropavlovsk

Radar lights the cap for the team; the guns cash in on the spotted targets.

U.S.A. · Tier III · Cruiser · Tech Tree

Phoenix

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.K. · Tier VII · Cruiser · Premium

Plymouth

Every shell is AP; punish exposed sides and dodge between salvos.

Germany · Tier VII · Cruiser · Premium

Prinz Eugen

Sonar-first support: contest islands and smoke without spending detection.

U.S.A. · Tier ★ · Cruiser · Premium

Puerto Rico

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

U.S.S.R. · Tier VII · Cruiser · Premium

Pyotr Bagration

Surveillance Radar sets cap fights; the guns farm on top.

U.S.S.R. · Tier VII · Cruiser · Premium

Pyotr Bagration B

Surveillance Radar sets cap fights; the guns farm on top.

Pan-Asia · Tier V · Cruiser · Tech Tree

Rahmat

HE fires and sustained DPM rather than picking AP citadels.

U.S.A. · Tier IV · Cruiser · Premium

Rattlehead

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.S.S.R. · Tier VII · Cruiser · Tech Tree

Riga

A radar platform first: reveal DDs and caps, then farm what you exposed.

U.S.A. · Tier VII · Cruiser · Premium

Rochester

Sonar contests islands and smoke without exposing the hull to vision cycles.

Germany · Tier VIII · Cruiser · Tech Tree

Roon

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

France · Tier VIII · Cruiser · Tech Tree

Saint-Louis

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.S.A. · Tier VIII · Cruiser · Premium

Salem

Durability comes from a heavy Repair Party, not armor; sustain the trades.

U.S.A. · Tier VII · Cruiser · Premium

San Diego

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Pan-America · Tier ★ · Cruiser · Premium

San Martín

Durability comes from a heavy Repair Party, not armor; sustain the trades.

Pan-America · Tier VIII · Cruiser · Tech Tree

Santander

A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.

Germany · Tier VII · Cruiser · Premium

Schill

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

Germany · Tier VIII · Cruiser · Premium

Schröder

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

U.S.A. · Tier VIII · Cruiser · Tech Tree

Seattle

HE DPM plus Radar: farm fires while lighting caps for the team.

Pan-Asia · Tier VIII · Cruiser · Tech Tree

Sejong

A light cruiser: win on HE fires and gun uptime, not AP citadels.

U.S.S.R. · Tier ★ · Cruiser · Premium

Sevastopol

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

U.S.S.R. · Tier VI · Cruiser · Tech Tree

Shchors

HE DPM plus Radar: farm fires while lighting caps for the team.

Pan-Asia · Tier I · Cruiser · Tech Tree

Shi An

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

Japan · Tier VII · Cruiser · Tech Tree

Shimanto

Long torpedoes are the real threat; the guns just chip while the tubes reload.

Germany · Tier VII · Cruiser · Premium

Siegfried

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

U.S.S.R. · Tier ★ · Cruiser · Premium

Smolensk

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Japan · Tier VI · Cruiser · Premium

Southern Dragon

Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.

U.S.A. · Tier II · Cruiser · Tech Tree

St. Louis

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

U.S.S.R. · Tier ★ · Cruiser · Premium

Stalingrad

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

U.K. · Tier VI · Cruiser · Tech Tree

Surrey

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Japan · Tier VII · Cruiser · Premium

Suzuya

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.S.S.R. · Tier III · Cruiser · Tech Tree

Svietlana

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

Japan · Tier VIII · Cruiser · Tech Tree

Takahashi

A long-range torpedo battery is the threat tool; guns earn damage between drops.

U.S.S.R. · Tier VI · Cruiser · Tech Tree

Tallinn

Radar lights the cap for the team; the guns cash in on the spotted targets.

Italy · Tier II · Cruiser · Tech Tree

Taranto

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Japan · Tier II · Cruiser · Tech Tree

Tenryū

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

U.K. · Tier VI · Cruiser · Premium

Tiger '59

Every shell is AP; punish exposed sides and dodge between salvos.

Japan · Tier VI · Cruiser · Premium

Tokachi

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

France · Tier VI · Cruiser · Tech Tree

Toulon

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

Italy · Tier V · Cruiser · Tech Tree

Trento

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

U.S.A. · Tier VIII · Cruiser · Premium

Tulsa

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.S.A. · Tier VIII · Cruiser · Premium

U.S.S. Voyager

No HE shells: every salvo is AP into broadsides, dodge in open water.

U.S.A. · Tier VIII · Cruiser · Premium

Vallejo

Punish broadsides and superstructures with high-alpha SAP; angle to survive return fire and pick targets your SAP won't shatter on.

U.S.S.R. · Tier II · Cruiser · Premium

Varyag

A light cruiser: win on HE fires and gun uptime, not AP citadels.

Italy · Tier ★ · Cruiser · Premium

Venezia

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Pan-America · Tier II · Cruiser · Tech Tree

Vicente Guerrero

No glaring weakness: pick AP, HE, or cap support to fit the team and the map.

Netherlands · Tier VII · Cruiser · Premium

Vrijheid

Main battery up front plus airstrike pressure on distant caps.

Germany · Tier VII · Cruiser · Premium

Weimar

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.K. · Tier I · Cruiser · Tech Tree

Weymouth

Learn the fundamentals: movement, aim, shell travel, and reading the minimap.

U.S.A. · Tier VII · Cruiser · Premium

Wichita

A radar platform first: reveal DDs and caps, then farm what you exposed.

U.S.A. · Tier VII · Cruiser · Premium

Wichita CE

Radar lights the cap for the team; the guns cash in on the spotted targets.

U.S.A. · Tier ★ · Cruiser · Premium

Worcester

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

Pan-Asia · Tier VII · Cruiser · Premium

Wukong

Sonar-first support: contest islands and smoke without spending detection.

Japan · Tier IV · Cruiser · Premium

Yahagi

A long-range torpedo battery is the threat tool; guns earn damage between drops.

Germany · Tier VI · Cruiser · Tech Tree

Yorck

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Japan · Tier ★ · Cruiser · Premium

Yoshino

Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.

Japan · Tier III · Cruiser · Premium

Yūbari

A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.

Italy · Tier VI · Cruiser · Tech Tree

Zara

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Japan · Tier ★ · Cruiser · Premium

Zaō

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Germany · Tier VIII · Cruiser · Premium

Ägir

Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.

France · Tier IV · Cruiser · Tech Tree

Émile Bertin

Sonar-first support: contest islands and smoke without spending detection.