WoWs Legends Cruiser Guides
Browse cruiser guides for radar support, island farming, kiting, AP punish windows, and utility-driven lane control.
This page groups canonical ship guides without changing the individual ship URLs. Use it as a search-friendly doorway, then open the ship page for playstyle, acquisition, source, and community-data context.
268 matching ship guides
Abruzzi
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
Japan · Tier IV · Cruiser · Tech TreeAgano
Long torpedoes are the real threat; the guns just chip while the tubes reload.
U.S.S.R. · Tier II · Cruiser · PremiumAL Avrora
Damage comes from sustained HE rather than big AP hits; keep the guns talking.
U.S.A. · Tier VII · Cruiser · PremiumAL Baltimore
Radar lights the cap for the team; the guns cash in on the spotted targets.
U.S.S.R. · Tier VII · Cruiser · PremiumAL Chapayev
HE DPM plus Radar: farm fires while lighting caps for the team.
U.K. · Tier VI · Cruiser · PremiumAL Cheshire
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
Pan-Asia · Tier VII · Cruiser · PremiumAL Harbin
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.A. · Tier VII · Cruiser · PremiumAL Montpelier
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.S.R. · Tier VI · Cruiser · PremiumAL Tallinn
Surveillance Radar sets cap fights; the guns farm on top.
Italy · Tier VI · Cruiser · PremiumAL Zara
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
Germany · Tier VIII · Cruiser · PremiumAl Ägir
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.A. · Tier ★ · Cruiser · PremiumAlaska
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.A. · Tier ★ · Cruiser · PremiumAlaska B
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
U.S.A. · Tier I · Cruiser · Tech TreeAlbany
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.K. · Tier VII · Cruiser · Tech TreeAlbemarle
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
France · Tier VI · Cruiser · Tech TreeAlgérie
Sonar-first support: contest islands and smoke without spending detection.
France · Tier VI · Cruiser · PremiumAlgérie W
Lean on Sonar to win vision around cover, then farm where the team needs it.
Pan-America · Tier II · Cruiser · PremiumAlmirante Barroso
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Spain · Tier III · Cruiser · Tech TreeAlmirante Cervera
Lean on Sonar to win vision around cover, then farm where the team needs it.
Pan-America · Tier V · Cruiser · Tech TreeAlmirante Cochrane
HE fires and sustained DPM rather than picking AP citadels.
Spain · Tier VIII · Cruiser · PremiumAlmte. Oquendo
Lean on Sonar to win vision around cover, then farm where the team needs it.
Italy · Tier VII · Cruiser · Tech TreeAmalfi
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.S.A. · Tier VII · Cruiser · PremiumAnchorage
Sonar contests islands and smoke without exposing the hull to vision cycles.
Spain · Tier VIII · Cruiser · Tech TreeAndalucía
Lean on Sonar to win vision around cover, then farm where the team needs it.
Japan · Tier V · Cruiser · Tech TreeAoba
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Japan · Tier VI · Cruiser · PremiumARP Haguro
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
Japan · Tier VI · Cruiser · PremiumARP Nachi
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Spain · Tier VI · Cruiser · Tech TreeAsturias
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Japan · Tier VII · Cruiser · PremiumAtago
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
Japan · Tier VII · Cruiser · PremiumAtago B
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.S.A. · Tier VI · Cruiser · PremiumAtlanta
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.A. · Tier VI · Cruiser · PremiumAtlanta B
HE DPM plus Radar: farm fires while lighting caps for the team.
U.S.S.R. · Tier II · Cruiser · PremiumAurora
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.S.R. · Tier II · Cruiser · PremiumAurora B
A light cruiser: win on HE fires and gun uptime, not AP citadels.
Japan · Tier VII · Cruiser · PremiumAzuma
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
France · Tier VIII · Cruiser · PremiumBA Utnapishtim's Ship
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Spain · Tier V · Cruiser · Tech TreeBaleares
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
U.S.A. · Tier VII · Cruiser · Tech TreeBaltimore
Radar lights the cap for the team; the guns cash in on the spotted targets.
France · Tier VII · Cruiser · PremiumBayard
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.K. · Tier VI · Cruiser · PremiumBelfast
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.K. · Tier VII · Cruiser · PremiumBelfast '43
HE DPM plus Radar: farm fires while lighting caps for the team.
Japan · Tier VII · Cruiser · PremiumBlazing Dread
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Germany · Tier VIII · Cruiser · PremiumBlücher
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier II · Cruiser · Tech TreeBogatyr
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.A. · Tier VI · Cruiser · PremiumBoise
Durability comes from a heavy Repair Party, not armor; sustain the trades.
France · Tier VIII · Cruiser · Tech TreeBrest
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Italy · Tier VIII · Cruiser · Tech TreeBrindisi
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Commonwealth · Tier ★ · Cruiser · PremiumBrisbane
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Commonwealth · Tier ★ · Cruiser · PremiumBrisbane B
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
U.S.S.R. · Tier V · Cruiser · Tech TreeBudyonny
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.A. · Tier VIII · Cruiser · Tech TreeBuffalo
AP citadels into broadsides, with Radar to set the cap fight up top.
U.K. · Tier II · Cruiser · Tech TreeCaledon
No glaring weakness: pick AP, HE, or cap support to fit the team and the map.
U.S.A. · Tier VIII · Cruiser · PremiumCambridge
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
France · Tier VIII · Cruiser · PremiumCarnot
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Spain · Tier ★ · Cruiser · PremiumCastilla
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Spain · Tier VII · Cruiser · Tech TreeCataluña
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Netherlands · Tier IV · Cruiser · Tech TreeCelebes
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
U.K. · Tier VII · Cruiser · PremiumCeltic
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
U.S.S.R. · Tier VII · Cruiser · Tech TreeChapayev
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
France · Tier VI · Cruiser · PremiumCharlemagne
Sonar contests islands and smoke without exposing the hull to vision cycles.
France · Tier VII · Cruiser · Tech TreeCharles Martel
Sonar contests islands and smoke without exposing the hull to vision cycles.
U.S.A. · Tier II · Cruiser · PremiumCharleston
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.S.A. · Tier II · Cruiser · PremiumCharleston M
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
France · Tier VII · Cruiser · Tech TreeCherbourg
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.K. · Tier VI · Cruiser · PremiumCheshire
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Japan · Tier I · Cruiser · Tech TreeChikuma
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Pan-Asia · Tier VI · Cruiser · Tech TreeChumphon
HE fires and sustained DPM rather than picking AP citadels.
Pan-Asia · Tier IV · Cruiser · Tech TreeChungking
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.A. · Tier VII · Cruiser · Tech TreeCleveland
Stack HE damage and use Radar to break DD vision at the cap.
France · Tier ★ · Cruiser · PremiumColbert
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.A. · Tier VII · Cruiser · PremiumCongress
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Pan-America · Tier VI · Cruiser · Tech TreeCoronel Bolognesi
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Germany · Tier VI · Cruiser · PremiumCross of Dorn
AP into broadside cruisers and chip pressure on battleships; not a brawler.
Pan-America · Tier III · Cruiser · Tech TreeCórdoba
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Pan-Asia · Tier VIII · Cruiser · PremiumDalian
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.A. · Tier V · Cruiser · Tech TreeDallas
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.K. · Tier III · Cruiser · Tech TreeDanae
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
France · Tier V · Cruiser · PremiumDe Grasse
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Netherlands · Tier III · Cruiser · Tech TreeDe Ruyter
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Netherlands · Tier VII · Cruiser · PremiumDe Zeven Provinciën
Main battery up front plus airstrike pressure on distant caps.
U.K. · Tier ★ · Cruiser · PremiumDefence
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
U.S.A. · Tier ★ · Cruiser · PremiumDes Moines
Guns earn citadels on broadsides; Surveillance Radar sets cap fights on top.
Japan · Tier IV · Cruiser · PremiumDesert Falcon
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.K. · Tier V · Cruiser · Tech TreeDevonshire
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier V · Cruiser · PremiumDido
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier VIII · Cruiser · Tech TreeDm. Donskoi
Guns earn citadels on broadsides; Surveillance Radar sets cap fights on top.
U.S.S.R. · Tier VII · Cruiser · PremiumDmitry Pozharsky
Every shell is AP; punish exposed sides and dodge between salvos.
U.K. · Tier VIII · Cruiser · Tech TreeDrake
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Germany · Tier I · Cruiser · Tech TreeDresden
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Italy · Tier V · Cruiser · PremiumDuca d'Aosta
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
Italy · Tier V · Cruiser · PremiumDuca d'Aosta B
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
France · Tier III · Cruiser · Tech TreeDuguay-Trouin
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
France · Tier V · Cruiser · PremiumDupleix
Lean on Sonar to win vision around cover, then farm where the team needs it.
Japan · Tier VI · Cruiser · PremiumEastern Dragon
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.K. · Tier VII · Cruiser · Tech TreeEdinburgh
No HE shells: every salvo is AP into broadsides, dodge in open water.
Netherlands · Tier VI · Cruiser · Tech TreeEendracht
Guns up front, airstrikes for the caps you cannot reach with the hull.
U.S.S.R. · Tier VII · Cruiser · PremiumElephant
No HE shells: every salvo is AP into broadsides, dodge in open water.
U.K. · Tier IV · Cruiser · Tech TreeEmerald
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
U.S.A. · Tier II · Cruiser · PremiumErie
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.K. · Tier V · Cruiser · PremiumExeter
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier V · Cruiser · PremiumExeter B
Lean on Sonar to win vision around cover, then farm where the team needs it.
Italy · Tier VIII · Cruiser · PremiumFerrante Gonzaga
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
U.K. · Tier VI · Cruiser · Tech TreeFiji
No HE shells: every salvo is AP into broadsides, dodge in open water.
U.S.A. · Tier VI · Cruiser · PremiumFlint
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
Italy · Tier VI · Cruiser · PremiumFrancesco Ferruccio
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
France · Tier II · Cruiser · Tech TreeFriant
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Japan · Tier IV · Cruiser · Tech TreeFurutaka
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
Spain · Tier IV · Cruiser · Tech TreeGalicia
Sonar contests islands and smoke without exposing the hull to vision cycles.
Netherlands · Tier I · Cruiser · Tech TreeGelderland
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Italy · Tier IV · Cruiser · PremiumGenova
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Italy · Tier III · Cruiser · Tech TreeGiussano
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Japan · Tier V · Cruiser · Tech TreeGokase
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Italy · Tier VI · Cruiser · PremiumGorizia
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
U.S.S.R. · Tier V · Cruiser · Tech TreeGorky
Sonar-first support: contest islands and smoke without spending detection.
Netherlands · Tier ★ · Cruiser · PremiumGouden Leeuw
Main battery up front plus airstrike pressure on distant caps.
Germany · Tier V · Cruiser · PremiumGraf Spee
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Germany · Tier V · Cruiser · PremiumGraf Spee B
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Pan-Europe · Tier I · Cruiser · Tech TreeGryf
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Netherlands · Tier VII · Cruiser · Tech TreeHaarlem
Pairs main-battery fire with a bomber alt-strike to pressure distant objectives.
U.K. · Tier VII · Cruiser · PremiumHampshire
Every shell is AP; punish exposed sides and dodge between salvos.
Pan-Asia · Tier VII · Cruiser · Tech TreeHarbin
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.K. · Tier IV · Cruiser · Tech TreeHawkins
Lean on Sonar to win vision around cover, then farm where the team needs it.
Commonwealth · Tier VIII · Cruiser · PremiumHector
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
U.S.A. · Tier VI · Cruiser · Tech TreeHelena
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
France · Tier ★ · Cruiser · PremiumHenri IV
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Germany · Tier ★ · Cruiser · PremiumHindenburg
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
Germany · Tier VII · Cruiser · Tech TreeHipper
Sonar-first support: contest islands and smoke without spending detection.
Pan-Asia · Tier V · Cruiser · PremiumHuanghe
Sonar contests islands and smoke without exposing the hull to vision cycles.
Pan-America · Tier I · Cruiser · Tech TreeHércules
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.K. · Tier VI · Cruiser · PremiumI.K.S. Bortas
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
Japan · Tier VIII · Cruiser · Tech TreeIbuki
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Japan · Tier VIII · Cruiser · PremiumIbuki B
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
Pan-America · Tier VII · Cruiser · Tech TreeIgnacio Allende
Durability comes from a heavy Repair Party, not armor; sustain the trades.
U.S.A. · Tier VI · Cruiser · PremiumIndianapolis
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.A. · Tier VI · Cruiser · PremiumIndianapolis B
Surveillance Radar sets cap fights; the guns farm on top.
Pan-Asia · Tier VII · Cruiser · PremiumIrian
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier III · Cruiser · PremiumIwaki
A long-range torpedo battery is the threat tool; guns earn damage between drops.
Japan · Tier III · Cruiser · PremiumIwaki FE
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Netherlands · Tier II · Cruiser · Tech TreeJava
Anchors the team's AA umbrella; match value is air denial as much as direct damage.
Pan-Asia · Tier ★ · Cruiser · PremiumJinan
A light cruiser: win on HE fires and gun uptime, not AP citadels.
Netherlands · Tier VIII · Cruiser · Tech TreeJohan de Witt
Guns up front, airstrikes for the caps you cannot reach with the hull.
France · Tier I · Cruiser · Tech TreeJurien
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Spain · Tier I · Cruiser · Tech TreeJúpiter
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Germany · Tier III · Cruiser · Tech TreeKarlsruhe
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
Japan · Tier II · Cruiser · PremiumKatori
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Japan · Tier II · Cruiser · PremiumKatori A
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Netherlands · Tier V · Cruiser · Tech TreeKijkduin
Pairs main-battery fire with a bomber alt-strike to pressure distant objectives.
U.S.S.R. · Tier IV · Cruiser · Tech TreeKirov
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
Germany · Tier II · Cruiser · Tech TreeKolberg
HE fires and sustained DPM rather than picking AP citadels.
Germany · Tier II · Cruiser · PremiumKolberg A
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.S.R. · Tier IV · Cruiser · Tech TreeKotovsky
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
U.S.S.R. · Tier IV · Cruiser · PremiumKrasny Krym
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier VIII · Cruiser · PremiumKronshtadt
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Japan · Tier III · Cruiser · Tech TreeKuma
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier VII · Cruiser · PremiumKutuzov
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.S.R. · Tier VII · Cruiser · PremiumKutuzov W
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Germany · Tier IV · Cruiser · Tech TreeKönigsberg
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Pan-America · Tier IV · Cruiser · Tech TreeLa Argentina
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
France · Tier V · Cruiser · Tech TreeLa Galissonnière
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Pan-Europe · Tier VII · Cruiser · PremiumLa Perla Azul
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier VI · Cruiser · PremiumLazo
Stack HE damage and use Radar to break DD vision at the cap.
U.K. · Tier V · Cruiser · Tech TreeLeander
No HE shells: every salvo is AP into broadsides, dodge in open water.
Italy · Tier VIII · Cruiser · PremiumLegate
Punish broadsides and superstructures with high-alpha SAP; angle to survive return fire and pick targets your SAP won't shatter on.
Germany · Tier VI · Cruiser · PremiumLeipzig
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.K. · Tier V · Cruiser · PremiumLondon
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Germany · Tier VII · Cruiser · PremiumMainz
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Germany · Tier VII · Cruiser · PremiumMainz CE
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.S.S.R. · Tier V · Cruiser · PremiumMakarov
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.A. · Tier IV · Cruiser · PremiumMarblehead
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
U.S.A. · Tier IV · Cruiser · PremiumMarblehead FE
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Japan · Tier VI · Cruiser · PremiumMaya
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Italy · Tier VIII · Cruiser · PremiumMichelangelo
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Japan · Tier II · Cruiser · PremiumMikasa
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Japan · Tier II · Cruiser · PremiumMikasa '23
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.S.R. · Tier IV · Cruiser · PremiumMikoyan
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
U.S.A. · Tier II · Cruiser · PremiumMilwaukee
No glaring weakness: pick AP, HE, or cap support to fit the team and the map.
U.K. · Tier ★ · Cruiser · PremiumMinotaur
No HE shells: every salvo is AP into broadsides, dodge in open water.
Italy · Tier VII · Cruiser · PremiumMirage
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Japan · Tier VII · Cruiser · Tech TreeMogami
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.S.S.R. · Tier V · Cruiser · PremiumMolotov
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Italy · Tier IV · Cruiser · Tech TreeMontecuccoli
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
U.S.S.R. · Tier IV · Cruiser · PremiumMurmansk
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Commonwealth · Tier V · Cruiser · PremiumMysore
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
Japan · Tier VI · Cruiser · Tech TreeMyōkō
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
Spain · Tier II · Cruiser · PremiumMéndez Núñez
An AA anchor: deny the enemy carrier as much as you farm direct damage.
Germany · Tier VI · Cruiser · PremiumMünchen
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Germany · Tier VI · Cruiser · PremiumMünchen B
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Italy · Tier ★ · Cruiser · PremiumNapoli
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Italy · Tier ★ · Cruiser · PremiumNapoli B
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Spain · Tier II · Cruiser · Tech TreeNavarra
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.K. · Tier VIII · Cruiser · Tech TreeNeptune
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
U.S.A. · Tier VI · Cruiser · Tech TreeNew Orleans
Sonar contests islands and smoke without exposing the hull to vision cycles.
U.S.A. · Tier VI · Cruiser · PremiumNew Orleans W
Lean on Sonar to win vision around cover, then farm where the team needs it.
Italy · Tier I · Cruiser · Tech TreeNino Bixio
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.K. · Tier VII · Cruiser · PremiumNottingham
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier I · Cruiser · Tech TreeNovik
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Spain · Tier VII · Cruiser · PremiumNumancia
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
Germany · Tier V · Cruiser · Tech TreeNürnberg
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier VII · Cruiser · PremiumOchakov
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.S.R. · Tier II · Cruiser · PremiumOleg
Damage comes from sustained HE rather than big AP hits; keep the guns talking.
U.S.S.R. · Tier II · Cruiser · PremiumOleg A
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.A. · Tier IV · Cruiser · Tech TreeOmaha
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Japan · Tier VI · Cruiser · Tech TreeOmono
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
U.S.A. · Tier V · Cruiser · Tech TreePensacola
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.K. · Tier VII · Cruiser · PremiumPerfect 10
No HE shells: every salvo is AP into broadsides, dodge in open water.
Commonwealth · Tier V · Cruiser · PremiumPerth
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.S.S.R. · Tier VIII · Cruiser · Tech TreePetropavlovsk
Radar lights the cap for the team; the guns cash in on the spotted targets.
U.S.A. · Tier III · Cruiser · Tech TreePhoenix
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier VII · Cruiser · PremiumPlymouth
Every shell is AP; punish exposed sides and dodge between salvos.
Germany · Tier VII · Cruiser · PremiumPrinz Eugen
Sonar-first support: contest islands and smoke without spending detection.
U.S.A. · Tier ★ · Cruiser · PremiumPuerto Rico
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
U.S.S.R. · Tier VII · Cruiser · PremiumPyotr Bagration
Surveillance Radar sets cap fights; the guns farm on top.
U.S.S.R. · Tier VII · Cruiser · PremiumPyotr Bagration B
Surveillance Radar sets cap fights; the guns farm on top.
Pan-Asia · Tier V · Cruiser · Tech TreeRahmat
HE fires and sustained DPM rather than picking AP citadels.
U.S.A. · Tier IV · Cruiser · PremiumRattlehead
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.S.R. · Tier VII · Cruiser · Tech TreeRiga
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.A. · Tier VII · Cruiser · PremiumRochester
Sonar contests islands and smoke without exposing the hull to vision cycles.
Germany · Tier VIII · Cruiser · Tech TreeRoon
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
France · Tier VIII · Cruiser · Tech TreeSaint-Louis
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.A. · Tier VIII · Cruiser · PremiumSalem
Durability comes from a heavy Repair Party, not armor; sustain the trades.
U.S.A. · Tier VII · Cruiser · PremiumSan Diego
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Pan-America · Tier ★ · Cruiser · PremiumSan Martín
Durability comes from a heavy Repair Party, not armor; sustain the trades.
Pan-America · Tier VIII · Cruiser · Tech TreeSantander
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Germany · Tier VII · Cruiser · PremiumSchill
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Germany · Tier VIII · Cruiser · PremiumSchröder
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
U.S.A. · Tier VIII · Cruiser · Tech TreeSeattle
HE DPM plus Radar: farm fires while lighting caps for the team.
Pan-Asia · Tier VIII · Cruiser · Tech TreeSejong
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.S.R. · Tier ★ · Cruiser · PremiumSevastopol
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
U.S.S.R. · Tier VI · Cruiser · Tech TreeShchors
HE DPM plus Radar: farm fires while lighting caps for the team.
Pan-Asia · Tier I · Cruiser · Tech TreeShi An
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Japan · Tier VII · Cruiser · Tech TreeShimanto
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Germany · Tier VII · Cruiser · PremiumSiegfried
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.S.R. · Tier ★ · Cruiser · PremiumSmolensk
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier VI · Cruiser · PremiumSouthern Dragon
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
U.S.A. · Tier II · Cruiser · Tech TreeSt. Louis
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.S.R. · Tier ★ · Cruiser · PremiumStalingrad
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.K. · Tier VI · Cruiser · Tech TreeSurrey
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier VII · Cruiser · PremiumSuzuya
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier III · Cruiser · Tech TreeSvietlana
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier VIII · Cruiser · Tech TreeTakahashi
A long-range torpedo battery is the threat tool; guns earn damage between drops.
U.S.S.R. · Tier VI · Cruiser · Tech TreeTallinn
Radar lights the cap for the team; the guns cash in on the spotted targets.
Italy · Tier II · Cruiser · Tech TreeTaranto
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Japan · Tier II · Cruiser · Tech TreeTenryū
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.K. · Tier VI · Cruiser · PremiumTiger '59
Every shell is AP; punish exposed sides and dodge between salvos.
Japan · Tier VI · Cruiser · PremiumTokachi
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
France · Tier VI · Cruiser · Tech TreeToulon
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Italy · Tier V · Cruiser · Tech TreeTrento
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.A. · Tier VIII · Cruiser · PremiumTulsa
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.A. · Tier VIII · Cruiser · PremiumU.S.S. Voyager
No HE shells: every salvo is AP into broadsides, dodge in open water.
U.S.A. · Tier VIII · Cruiser · PremiumVallejo
Punish broadsides and superstructures with high-alpha SAP; angle to survive return fire and pick targets your SAP won't shatter on.
U.S.S.R. · Tier II · Cruiser · PremiumVaryag
A light cruiser: win on HE fires and gun uptime, not AP citadels.
Italy · Tier ★ · Cruiser · PremiumVenezia
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Pan-America · Tier II · Cruiser · Tech TreeVicente Guerrero
No glaring weakness: pick AP, HE, or cap support to fit the team and the map.
Netherlands · Tier VII · Cruiser · PremiumVrijheid
Main battery up front plus airstrike pressure on distant caps.
Germany · Tier VII · Cruiser · PremiumWeimar
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.K. · Tier I · Cruiser · Tech TreeWeymouth
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.S.A. · Tier VII · Cruiser · PremiumWichita
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.A. · Tier VII · Cruiser · PremiumWichita CE
Radar lights the cap for the team; the guns cash in on the spotted targets.
U.S.A. · Tier ★ · Cruiser · PremiumWorcester
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
Pan-Asia · Tier VII · Cruiser · PremiumWukong
Sonar-first support: contest islands and smoke without spending detection.
Japan · Tier IV · Cruiser · PremiumYahagi
A long-range torpedo battery is the threat tool; guns earn damage between drops.
Germany · Tier VI · Cruiser · Tech TreeYorck
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Japan · Tier ★ · Cruiser · PremiumYoshino
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Japan · Tier III · Cruiser · PremiumYūbari
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Italy · Tier VI · Cruiser · Tech TreeZara
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Japan · Tier ★ · Cruiser · PremiumZaō
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Germany · Tier VIII · Cruiser · PremiumÄgir
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
France · Tier IV · Cruiser · Tech TreeÉmile Bertin
Sonar-first support: contest islands and smoke without spending detection.